refactor: unglob std::wstring

This commit is contained in:
Tropical
2026-03-06 11:50:22 -06:00
parent 41db813a6d
commit cdc08700e4
581 changed files with 2156 additions and 2154 deletions

View File

@@ -330,7 +330,7 @@ void MobRenderer::renderName(std::shared_ptr<Mob> mob, double x, double y, doubl
}
// 4J Added parameter for color here so that we can colour players names
void MobRenderer::renderNameTag(std::shared_ptr<Mob> mob, const wstring& OriginalName, double x, double y, double z, int maxDist, int color /*= 0xffffffff*/)
void MobRenderer::renderNameTag(std::shared_ptr<Mob> mob, const std::wstring& OriginalName, double x, double y, double z, int maxDist, int color /*= 0xffffffff*/)
{
if ( app.GetGameSettings(eGameSetting_DisplayHUD)==0 )
@@ -399,7 +399,7 @@ void MobRenderer::renderNameTag(std::shared_ptr<Mob> mob, const wstring& Origina
std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(mob);
if (player != NULL && app.isXuidDeadmau5( player->getXuid() ) ) offs = -10;
wstring playerName;
std::wstring playerName;
WCHAR wchName[2];
#if defined(__PS3__) || defined(__ORBIS__)