refactor: unglob std::wstring

This commit is contained in:
Tropical
2026-03-06 11:50:22 -06:00
parent 41db813a6d
commit cdc08700e4
581 changed files with 2156 additions and 2154 deletions

View File

@@ -27,7 +27,7 @@ const unsigned int PlayerRenderer::s_nametagColors[MINECRAFT_NET_MAX_PLAYERS] =
#endif
};
const wstring PlayerRenderer::MATERIAL_NAMES[5] = { L"cloth", L"chain", L"iron", L"diamond", L"gold" };
const std::wstring PlayerRenderer::MATERIAL_NAMES[5] = { L"cloth", L"chain", L"iron", L"diamond", L"gold" };
PlayerRenderer::PlayerRenderer() : MobRenderer( new HumanoidModel(0), 0.5f )
{
@@ -245,7 +245,7 @@ void PlayerRenderer::renderName(std::shared_ptr<Mob> _mob, double x, double y, d
if (dist < maxDist * maxDist)
{
// Truncate display names longer than 16 char
wstring msg = mob->getDisplayName();
std::wstring msg = mob->getDisplayName();
if (msg.length() > 16)
{
msg.resize(16);
@@ -351,7 +351,7 @@ void PlayerRenderer::additionalRendering(std::shared_ptr<Mob> _mob, float a)
float s = 17 / 16.0f;
glScalef(s, -s, -s);
wstring extra = L"";
std::wstring extra = L"";
if (headGear->hasTag() && headGear->getTag()->contains(L"SkullOwner"))
{
extra = headGear->getTag()->getString(L"SkullOwner");