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refactor: unglob std::wstring
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@@ -8,7 +8,7 @@ void TileEntityRenderer::bindTexture(int resourceName)
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if(t != NULL) t->bind(t->loadTexture(resourceName));
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}
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void TileEntityRenderer::bindTexture(const wstring& urlTexture, int backupTexture)
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void TileEntityRenderer::bindTexture(const std::wstring& urlTexture, int backupTexture)
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{
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Textures *t = tileEntityRenderDispatcher->textures;
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if(t != NULL) t->bind(t->loadHttpTexture(urlTexture, backupTexture));
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