refactor: unglob std::wstring

This commit is contained in:
Tropical
2026-03-06 11:50:22 -06:00
parent 41db813a6d
commit cdc08700e4
581 changed files with 2156 additions and 2154 deletions

View File

@@ -8,8 +8,8 @@
#include "../Headers/net.minecraft.world.h"
#include "../../Minecraft.Client/Player/ServerPlayer.h"
const wstring CauldronTile::TEXTURE_INSIDE = L"cauldron_inner";
const wstring CauldronTile::TEXTURE_BOTTOM = L"cauldron_bottom";
const std::wstring CauldronTile::TEXTURE_INSIDE = L"cauldron_inner";
const std::wstring CauldronTile::TEXTURE_BOTTOM = L"cauldron_bottom";
CauldronTile::CauldronTile(int id) : Tile(id, Material::metal, isSolidRender())
{
@@ -39,7 +39,7 @@ void CauldronTile::registerIcons(IconRegister *iconRegister)
icon = iconRegister->registerIcon(L"cauldron_side");
}
Icon *CauldronTile::getTexture(const wstring &name)
Icon *CauldronTile::getTexture(const std::wstring &name)
{
if (name.compare(TEXTURE_INSIDE) == 0) return Tile::cauldron->iconInner;
if (name.compare(TEXTURE_BOTTOM) == 0) return Tile::cauldron->iconBottom;