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refactor: unglob std::wstring
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@@ -4,7 +4,7 @@
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#include "../Headers/net.minecraft.world.h"
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#include "FenceTile.h"
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FenceTile::FenceTile(int id, const wstring &texture, Material *material) : Tile( id, material, isSolidRender())
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FenceTile::FenceTile(int id, const std::wstring &texture, Material *material) : Tile( id, material, isSolidRender())
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{
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this->texture = texture;
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}
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