refactor: unglob std::wstring

This commit is contained in:
Tropical
2026-03-06 11:50:22 -06:00
parent 41db813a6d
commit cdc08700e4
581 changed files with 2156 additions and 2154 deletions

View File

@@ -7,10 +7,10 @@
#include "../Util/Facing.h"
#include "../Util/SoundTypes.h"
const wstring LiquidTile::TEXTURE_LAVA_STILL = L"lava";
const wstring LiquidTile::TEXTURE_WATER_STILL = L"water";
const wstring LiquidTile::TEXTURE_WATER_FLOW = L"water_flow";
const wstring LiquidTile::TEXTURE_LAVA_FLOW = L"lava_flow";
const std::wstring LiquidTile::TEXTURE_LAVA_STILL = L"lava";
const std::wstring LiquidTile::TEXTURE_WATER_STILL = L"water";
const std::wstring LiquidTile::TEXTURE_WATER_FLOW = L"water_flow";
const std::wstring LiquidTile::TEXTURE_LAVA_FLOW = L"lava_flow";
LiquidTile::LiquidTile(int id, Material *material) : Tile(id, material,isSolidRender())
{
@@ -408,7 +408,7 @@ void LiquidTile::registerIcons(IconRegister *iconRegister)
}
}
Icon *LiquidTile::getTexture(const wstring &name)
Icon *LiquidTile::getTexture(const std::wstring &name)
{
if (name.compare(TEXTURE_WATER_STILL)==0) return Tile::water->icons[0];
if (name.compare(TEXTURE_WATER_FLOW)==0) return Tile::water->icons[1];