refactor: unglob std::wstring

This commit is contained in:
Tropical
2026-03-06 11:50:22 -06:00
parent 41db813a6d
commit cdc08700e4
581 changed files with 2156 additions and 2154 deletions

View File

@@ -17,7 +17,7 @@
typedef Item::Tier _Tier;
wstring Item::ICON_DESCRIPTION_PREFIX = L"item.";
std::wstring Item::ICON_DESCRIPTION_PREFIX = L"item.";
const _Tier *_Tier::WOOD = new _Tier(0, 59, 2, 0, 15); //
const _Tier *_Tier::STONE = new _Tier(1, 131, 4, 1, 5); //
@@ -582,7 +582,7 @@ int Item::getMaterial()
return this->m_iMaterial;
}
Item *Item::setTextureName(const wstring &name)
Item *Item::setTextureName(const std::wstring &name)
{
m_textureName = name;
@@ -812,7 +812,7 @@ bool Item::hasCraftingRemainingItem()
return craftingRemainingItem != NULL;
}
wstring Item::getName()
std::wstring Item::getName()
{
return L"";//I18n::get(getDescriptionId() + L".name");
}
@@ -848,13 +848,13 @@ void Item::releaseUsing(std::shared_ptr<ItemInstance> itemInstance, Level *level
{
}
Item *Item::setPotionBrewingFormula(const wstring &potionBrewingFormula)
Item *Item::setPotionBrewingFormula(const std::wstring &potionBrewingFormula)
{
this->potionBrewingFormula = potionBrewingFormula;
return this;
}
wstring Item::getPotionBrewingFormula()
std::wstring Item::getPotionBrewingFormula()
{
return potionBrewingFormula;
}
@@ -864,11 +864,11 @@ bool Item::hasPotionBrewingFormula()
return !potionBrewingFormula.empty();
}
void Item::appendHoverText(std::shared_ptr<ItemInstance> itemInstance, std::shared_ptr<Player> player, vector<wstring> *lines, bool advanced, vector<wstring> &unformattedStrings)
void Item::appendHoverText(std::shared_ptr<ItemInstance> itemInstance, std::shared_ptr<Player> player, vector<std::wstring> *lines, bool advanced, vector<std::wstring> &unformattedStrings)
{
}
wstring Item::getHoverName(std::shared_ptr<ItemInstance> itemInstance)
std::wstring Item::getHoverName(std::shared_ptr<ItemInstance> itemInstance)
{
//String elementName = ("" + Language.getInstance().getElementName(getDescription(itemInstance))).trim();
//return elementName;