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https://git.huckle.dev/Huckles-Minecraft-Archive/4jcraft.git
synced 2026-05-26 04:06:52 +00:00
refactor: unglob std::wstring
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@@ -558,7 +558,7 @@ BiomeSource *Level::getBiomeSource()
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return dimension->biomeSource;
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}
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Level::Level(std::shared_ptr<LevelStorage> levelStorage, const wstring& name, Dimension *dimension, LevelSettings *levelSettings, bool doCreateChunkSource)
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Level::Level(std::shared_ptr<LevelStorage> levelStorage, const std::wstring& name, Dimension *dimension, LevelSettings *levelSettings, bool doCreateChunkSource)
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: seaLevel(constSeaLevel)
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{
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_init();
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@@ -617,20 +617,20 @@ Level::Level(Level *level, Dimension *dimension)
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}
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Level::Level(std::shared_ptr<LevelStorage>levelStorage, const wstring& levelName, LevelSettings *levelSettings)
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Level::Level(std::shared_ptr<LevelStorage>levelStorage, const std::wstring& levelName, LevelSettings *levelSettings)
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: seaLevel( constSeaLevel )
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{
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_init(levelStorage, levelName, levelSettings, NULL, true);
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}
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Level::Level(std::shared_ptr<LevelStorage>levelStorage, const wstring& levelName, LevelSettings *levelSettings, Dimension *fixedDimension, bool doCreateChunkSource)
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Level::Level(std::shared_ptr<LevelStorage>levelStorage, const std::wstring& levelName, LevelSettings *levelSettings, Dimension *fixedDimension, bool doCreateChunkSource)
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: seaLevel( constSeaLevel )
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{
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_init( levelStorage, levelName, levelSettings, fixedDimension, doCreateChunkSource );
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}
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void Level::_init(std::shared_ptr<LevelStorage>levelStorage, const wstring& levelName, LevelSettings *levelSettings, Dimension *fixedDimension, bool doCreateChunkSource)
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void Level::_init(std::shared_ptr<LevelStorage>levelStorage, const std::wstring& levelName, LevelSettings *levelSettings, Dimension *fixedDimension, bool doCreateChunkSource)
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{
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_init();
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this->levelStorage = levelStorage;//std::shared_ptr<LevelStorage>(levelStorage);
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@@ -1602,7 +1602,7 @@ void Level::playSound(std::shared_ptr<Entity> entity, int iSound, float volume,
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}
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//void Level::playSound(double x, double y, double z, const wstring& name, float volume, float pitch)
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//void Level::playSound(double x, double y, double z, const std::wstring& name, float volume, float pitch)
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void Level::playSound(double x, double y, double z, int iSound, float volume, float pitch, float fClipSoundDist)
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{
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AUTO_VAR(itEnd, listeners.end());
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@@ -1616,7 +1616,7 @@ void Level::playLocalSound(double x, double y, double z, int iSound, float volum
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{
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}
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void Level::playStreamingMusic(const wstring& name, int x, int y, int z)
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void Level::playStreamingMusic(const std::wstring& name, int x, int y, int z)
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{
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AUTO_VAR(itEnd, listeners.end());
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for (AUTO_VAR(it, listeners.begin()); it != itEnd; it++)
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@@ -1626,13 +1626,13 @@ void Level::playStreamingMusic(const wstring& name, int x, int y, int z)
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}
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void Level::playMusic(double x, double y, double z, const wstring& string, float volume)
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void Level::playMusic(double x, double y, double z, const std::wstring& string, float volume)
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{
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}
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// 4J removed -
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/*
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void Level::addParticle(const wstring& id, double x, double y, double z, double xd, double yd, double zd)
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void Level::addParticle(const std::wstring& id, double x, double y, double z, double xd, double yd, double zd)
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{
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AUTO_VAR(itEnd, listeners.end());
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for (AUTO_VAR(it, listeners.begin()); it != itEnd; it++)
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@@ -2825,17 +2825,17 @@ std::shared_ptr<Entity> Level::findSubclassOf(Entity::Class *entityClass)
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*/
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wstring Level::gatherStats()
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std::wstring Level::gatherStats()
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{
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wchar_t buf[64];
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EnterCriticalSection(&m_entitiesCS);
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swprintf(buf,64,L"All:%d",this->entities.size());
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LeaveCriticalSection(&m_entitiesCS);
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return wstring(buf);
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return std::wstring(buf);
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}
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wstring Level::gatherChunkSourceStats()
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std::wstring Level::gatherChunkSourceStats()
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{
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return chunkSource->gatherStats();
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}
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@@ -4190,7 +4190,7 @@ std::shared_ptr<Player> Level::getNearestAttackablePlayer(double x, double y, do
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return result;
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}
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std::shared_ptr<Player> Level::getPlayerByName(const wstring& name)
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std::shared_ptr<Player> Level::getPlayerByName(const std::wstring& name)
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{
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AUTO_VAR(itEnd, players.end());
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for (AUTO_VAR(it, players.begin()); it != itEnd; it++)
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@@ -4203,7 +4203,7 @@ std::shared_ptr<Player> Level::getPlayerByName(const wstring& name)
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return std::shared_ptr<Player>();
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}
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std::shared_ptr<Player> Level::getPlayerByUUID(const wstring& name)
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std::shared_ptr<Player> Level::getPlayerByUUID(const std::wstring& name)
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{
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AUTO_VAR(itEnd, players.end());
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for (AUTO_VAR(it, players.begin()); it != itEnd; it++)
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@@ -4506,19 +4506,19 @@ bool Level::isHumidAt(int x, int y, int z)
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}
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void Level::setSavedData(const wstring& id, std::shared_ptr<SavedData> data)
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void Level::setSavedData(const std::wstring& id, std::shared_ptr<SavedData> data)
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{
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savedDataStorage->set(id, data);
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}
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std::shared_ptr<SavedData> Level::getSavedData(const type_info& clazz, const wstring& id)
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std::shared_ptr<SavedData> Level::getSavedData(const type_info& clazz, const std::wstring& id)
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{
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return savedDataStorage->get(clazz, id);
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}
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int Level::getFreeAuxValueFor(const wstring& id)
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int Level::getFreeAuxValueFor(const std::wstring& id)
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{
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return savedDataStorage->getFreeAuxValueFor(id);
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}
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@@ -4575,7 +4575,7 @@ bool Level::updateLights()
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return false;
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}
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TilePos *Level::findNearestMapFeature(const wstring& featureName, int x, int y, int z)
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TilePos *Level::findNearestMapFeature(const std::wstring& featureName, int x, int y, int z)
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{
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return getChunkSource()->findNearestMapFeature(this, featureName, x, y, z);
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}
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