refactor: unglob std::wstring

This commit is contained in:
Tropical
2026-03-06 11:50:22 -06:00
parent 41db813a6d
commit cdc08700e4
581 changed files with 2156 additions and 2154 deletions

View File

@@ -16,7 +16,7 @@ LevelData::LevelData(CompoundTag *tag)
m_pGenerator = LevelType::lvl_normal;
if (tag->contains(L"generatorName"))
{
wstring generatorName = tag->getString(L"generatorName");
std::wstring generatorName = tag->getString(L"generatorName");
m_pGenerator = LevelType::getLevelType(generatorName);
if (m_pGenerator == NULL)
{
@@ -139,7 +139,7 @@ LevelData::LevelData(CompoundTag *tag)
dimension = 0;
}
LevelData::LevelData(LevelSettings *levelSettings, const wstring& levelName)
LevelData::LevelData(LevelSettings *levelSettings, const std::wstring& levelName)
{
this->seed = levelSettings->getSeed();
this->gameType = levelSettings->getGameType();
@@ -440,12 +440,12 @@ void LevelData::setSpawn(int xSpawn, int ySpawn, int zSpawn)
this->zSpawn = zSpawn;
}
wstring LevelData::getLevelName()
std::wstring LevelData::getLevelName()
{
return levelName;
}
void LevelData::setLevelName(const wstring& levelName)
void LevelData::setLevelName(const std::wstring& levelName)
{
this->levelName = levelName;
}