refactor: unglob std::wstring

This commit is contained in:
Tropical
2026-03-06 11:50:22 -06:00
parent 41db813a6d
commit cdc08700e4
581 changed files with 2156 additions and 2154 deletions

View File

@@ -12,7 +12,7 @@
#include "DirectoryLevelStorage.h"
#include "../../IO/Files/ConsoleSaveFileIO.h"
const wstring DirectoryLevelStorage::sc_szPlayerDir(L"players/");
const std::wstring DirectoryLevelStorage::sc_szPlayerDir(L"players/");
_MapDataMappings::_MapDataMappings()
{
@@ -159,8 +159,8 @@ void DirectoryLevelStorage::PlayerMappings::readMappings(DataInputStream *dis)
}
#endif
DirectoryLevelStorage::DirectoryLevelStorage(ConsoleSaveFile *saveFile, const File dir, const wstring& levelId, bool createPlayerDir) : sessionId( System::currentTimeMillis() ),
dir( L"" ), playerDir( sc_szPlayerDir ), dataDir( wstring(L"data/") ), levelId(levelId)
DirectoryLevelStorage::DirectoryLevelStorage(ConsoleSaveFile *saveFile, const File dir, const std::wstring& levelId, bool createPlayerDir) : sessionId( System::currentTimeMillis() ),
dir( L"" ), playerDir( sc_szPlayerDir ), dataDir( std::wstring(L"data/") ), levelId(levelId)
{
m_saveFile = saveFile;
m_bHasLoadedMapDataMappings = false;
@@ -188,7 +188,7 @@ void DirectoryLevelStorage::initiateSession()
{
// 4J Jev, removed try/catch.
File dataFile = File( dir, wstring(L"session.lock") );
File dataFile = File( dir, std::wstring(L"session.lock") );
FileOutputStream fos = FileOutputStream(dataFile);
DataOutputStream dos = DataOutputStream(&fos);
dos.writeLong(sessionId);
@@ -206,7 +206,7 @@ void DirectoryLevelStorage::checkSession()
// 4J-PB - Not in the Xbox game
/*
File dataFile = File( dir, wstring(L"session.lock"));
File dataFile = File( dir, std::wstring(L"session.lock"));
FileInputStream fis = FileInputStream(dataFile);
DataInputStream dis = DataInputStream(&fis);
dis.close();
@@ -336,7 +336,7 @@ LevelData *DirectoryLevelStorage::prepareLevel()
// 4J Jev, removed try/catch
ConsoleSavePath dataFile = ConsoleSavePath( wstring( L"level.dat" ) );
ConsoleSavePath dataFile = ConsoleSavePath( std::wstring( L"level.dat" ) );
if ( m_saveFile->doesFileExist( dataFile ) )
{
@@ -360,7 +360,7 @@ void DirectoryLevelStorage::saveLevelData(LevelData *levelData, vector<std::shar
CompoundTag *root = new CompoundTag();
root->put(L"Data", dataTag);
ConsoleSavePath currentFile = ConsoleSavePath( wstring( L"level.dat" ) );
ConsoleSavePath currentFile = ConsoleSavePath( std::wstring( L"level.dat" ) );
ConsoleSaveFileOutputStream fos = ConsoleSaveFileOutputStream( m_saveFile, currentFile );
NbtIo::writeCompressed(root, &fos);
@@ -377,7 +377,7 @@ void DirectoryLevelStorage::saveLevelData(LevelData *levelData)
CompoundTag *root = new CompoundTag();
root->put(L"Data", dataTag);
ConsoleSavePath currentFile = ConsoleSavePath( wstring( L"level.dat" ) );
ConsoleSavePath currentFile = ConsoleSavePath( std::wstring( L"level.dat" ) );
ConsoleSaveFileOutputStream fos = ConsoleSaveFileOutputStream( m_saveFile, currentFile );
NbtIo::writeCompressed(root, &fos);
@@ -493,7 +493,7 @@ void DirectoryLevelStorage::clearOldPlayerFiles()
for(unsigned int i = 0; i < playerFiles->size(); ++i )
{
FileEntry *file = playerFiles->at(i);
wstring xuidStr = replaceAll( replaceAll(file->data.filename,playerDir.getName(),L""),L".dat",L"");
std::wstring xuidStr = replaceAll( replaceAll(file->data.filename,playerDir.getName(),L""),L".dat",L"");
#if defined(__PS3__) || defined(__ORBIS__) || defined(_DURANGO)
PlayerUID xuid(xuidStr);
#else
@@ -512,7 +512,7 @@ void DirectoryLevelStorage::clearOldPlayerFiles()
for(unsigned int i = MAX_PLAYER_DATA_SAVES; i < playerFiles->size(); ++i )
{
FileEntry *file = playerFiles->at(i);
wstring xuidStr = replaceAll( replaceAll(file->data.filename,playerDir.getName(),L""),L".dat",L"");
std::wstring xuidStr = replaceAll( replaceAll(file->data.filename,playerDir.getName(),L""),L".dat",L"");
#if defined(__PS3__) || defined(__ORBIS__) || defined(_DURANGO)
PlayerUID xuid(xuidStr);
#else
@@ -536,12 +536,12 @@ void DirectoryLevelStorage::closeAll()
{
}
ConsoleSavePath DirectoryLevelStorage::getDataFile(const wstring& id)
ConsoleSavePath DirectoryLevelStorage::getDataFile(const std::wstring& id)
{
return ConsoleSavePath( dataDir.getName() + id + L".dat" );
}
wstring DirectoryLevelStorage::getLevelId()
std::wstring DirectoryLevelStorage::getLevelId()
{
return levelId;
}
@@ -654,7 +654,7 @@ int DirectoryLevelStorage::getAuxValueForMap(PlayerUID xuid, int dimension, int
m_saveableMapDataMappings.setMapping(mapId, xuid, dimension);
// If we had an old map file for a mapping that is no longer valid, delete it
std::wstring id = wstring( L"map_" ) + _toString(mapId);
std::wstring id = std::wstring( L"map_" ) + _toString(mapId);
ConsoleSavePath file = getDataFile(id);
if(m_saveFile->doesFileExist(file) )
@@ -760,7 +760,7 @@ void DirectoryLevelStorage::deleteMapFilesForPlayer(PlayerUID xuid)
{
for(AUTO_VAR(itMap, it->second.m_mappings.begin()); itMap != it->second.m_mappings.end(); ++itMap)
{
std::wstring id = wstring( L"map_" ) + _toString(itMap->second);
std::wstring id = std::wstring( L"map_" ) + _toString(itMap->second);
ConsoleSavePath file = getDataFile(id);
if(m_saveFile->doesFileExist(file) )
@@ -784,7 +784,7 @@ void DirectoryLevelStorage::deleteMapFilesForPlayer(PlayerUID xuid)
{
changed = true;
std::wstring id = wstring( L"map_" ) + _toString(i);
std::wstring id = std::wstring( L"map_" ) + _toString(i);
ConsoleSavePath file = getDataFile(id);
if(m_saveFile->doesFileExist(file) )
@@ -821,7 +821,7 @@ void DirectoryLevelStorage::saveAllCachedData()
for(AUTO_VAR(it, m_mapFilesToDelete.begin()); it != m_mapFilesToDelete.end(); ++it)
{
std::wstring id = wstring( L"map_" ) + _toString(*it);
std::wstring id = std::wstring( L"map_" ) + _toString(*it);
ConsoleSavePath file = getDataFile(id);
if(m_saveFile->doesFileExist(file) )
{