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refactor: unglob std::wstring
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@@ -45,7 +45,7 @@ void RespawnPacket::read(DataInputStream *dis) //throws IOException
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dimension = dis->readByte();
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playerGameType = GameType::byId(dis->readByte());
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mapHeight = dis->readShort();
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wstring typeName = readUtf(dis, 16);
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std::wstring typeName = readUtf(dis, 16);
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m_pLevelType = LevelType::getLevelType(typeName);
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if (m_pLevelType == NULL)
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{
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