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refactor: unglob std::wstring
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@@ -897,7 +897,7 @@ bool ServerChunkCache::shouldSave()
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return !level->noSave;
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}
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wstring ServerChunkCache::gatherStats()
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std::wstring ServerChunkCache::gatherStats()
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{
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return L"ServerChunkCache: ";// + _toString<int>(loadedChunks.size()) + L" Drop: " + _toString<int>(toDrop.size());
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}
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@@ -907,7 +907,7 @@ vector<Biome::MobSpawnerData *> *ServerChunkCache::getMobsAt(MobCategory *mobCat
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return source->getMobsAt(mobCategory, x, y, z);
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}
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TilePos *ServerChunkCache::findNearestMapFeature(Level *level, const wstring &featureName, int x, int y, int z)
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TilePos *ServerChunkCache::findNearestMapFeature(Level *level, const std::wstring &featureName, int x, int y, int z)
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{
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return source->findNearestMapFeature(level, featureName, x, y, z);
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}
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