Use standard types in keyboard request APIs

This commit is contained in:
notmatthewbeshay
2026-03-11 00:41:46 +11:00
parent b82e0af700
commit d285f41969
14 changed files with 26 additions and 26 deletions

View File

@@ -523,9 +523,9 @@ void C_4JInput::SetMenuDisplayed(int iPad, bool bVal) {
// ---------------------------------------------------------------------------
// Keyboard (text entry) / string verification stubs
// ---------------------------------------------------------------------------
EKeyboardResult C_4JInput::RequestKeyboard(LPCWSTR /*Title*/, LPCWSTR /*Text*/, DWORD /*dwPad*/,
UINT /*uiMaxChars*/,
int(*/*Func*/)(LPVOID, const bool), LPVOID /*lpParam*/,
EKeyboardResult C_4JInput::RequestKeyboard(const wchar_t * /*Title*/, const wchar_t * /*Text*/, int /*iPad*/,
unsigned int /*uiMaxChars*/,
int(*/*Func*/)(void *, const bool), void * /*lpParam*/,
C_4JInput::EKeyboardMode /*eMode*/) {
return EKeyboard_Cancelled;
}