Use standard types in keyboard request APIs

This commit is contained in:
notmatthewbeshay
2026-03-11 00:41:46 +11:00
parent b82e0af700
commit d285f41969
14 changed files with 26 additions and 26 deletions

View File

@@ -101,7 +101,7 @@ void UIScene_DebugSetCamera::handlePress(F64 controlId, F64 childId)
case eControl_YRot:
case eControl_Elevation:
m_keyboardCallbackControl = (eControls)((int)controlId);
InputManager.RequestKeyboard(L"Enter something",L"",(DWORD)0,25,&UIScene_DebugSetCamera::KeyboardCompleteCallback,this,C_4JInput::EKeyboardMode_Default);
InputManager.RequestKeyboard(L"Enter something",L"",0,25,&UIScene_DebugSetCamera::KeyboardCompleteCallback,this,C_4JInput::EKeyboardMode_Default);
break;
};
}