Use standard thumbnail buffer types

This commit is contained in:
notmatthewbeshay
2026-03-10 19:25:06 +11:00
parent 3e89da8dff
commit d2db55e050
17 changed files with 111 additions and 76 deletions

View File

@@ -1414,11 +1414,11 @@ void ConsoleSaveFileSplit::Flush(bool autosave, bool updateThumbnail)
if(updateThumbnail)
{
PBYTE pbThumbnailData=NULL;
DWORD dwThumbnailDataSize=0;
std::uint8_t *pbThumbnailData = NULL;
unsigned int dwThumbnailDataSize = 0;
PBYTE pbDataSaveImage=NULL;
DWORD dwDataSizeSaveImage=0;
std::uint8_t *pbDataSaveImage = NULL;
unsigned int dwDataSizeSaveImage = 0;
#if ( defined _XBOX || defined _DURANGO )
app.GetSaveThumbnail(&pbThumbnailData,&dwThumbnailDataSize);