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fix: guard CXuiStringTable StringTable global from Linux unity builds to prevent class shadowing
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@@ -46,7 +46,10 @@ C_4JProfile ProfileManager;
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#endif
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#endif // __PS3__
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CSentientManager SentientManager;
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#ifndef __linux__
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// On Linux this global shadows the project's StringTable class name in unity builds
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CXuiStringTable StringTable;
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#endif
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#if !defined(_XBOX_ONE) && !defined(__linux__)
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ATG::XMLParser::XMLParser() {}
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