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fix: resolve a lot of conversion warnings
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@@ -12,7 +12,7 @@
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#include "ConsoleGameRules.h"
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#include "GameRuleManager.h"
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WCHAR *GameRuleManager::wchTagNameA[] =
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const WCHAR *GameRuleManager::wchTagNameA[] =
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{
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L"", // eGameRuleType_Root
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L"MapOptions", // eGameRuleType_LevelGenerationOptions
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