refactor: flatten app/ and util/ directory structure

This commit is contained in:
MatthewBeshay
2026-04-04 13:58:04 +11:00
committed by Tropical
parent 9c0dfd60d5
commit d814a78453
616 changed files with 1731 additions and 1747 deletions

View File

@@ -0,0 +1,27 @@
#include "UseItemTask.h"
#include <memory>
#include "app/common/Tutorial/Tasks/TutorialTask.h"
#include "minecraft/world/item/ItemInstance.h"
class Tutorial;
class TutorialConstraint;
UseItemTask::UseItemTask(const int itemId, Tutorial* tutorial,
int descriptionId, bool enablePreCompletion,
std::vector<TutorialConstraint*>* inConstraints,
bool bShowMinimumTime, bool bAllowFade,
bool bTaskReminders)
: TutorialTask(tutorial, descriptionId, enablePreCompletion, inConstraints,
bShowMinimumTime, bAllowFade, bTaskReminders),
itemId(itemId) {}
bool UseItemTask::isCompleted() { return bIsCompleted; }
void UseItemTask::useItem(std::shared_ptr<ItemInstance> item,
bool bTestUseOnly) {
if (bTestUseOnly) return;
if (item->id == itemId) bIsCompleted = true;
}