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TU19: merge Minecraft.World/Commands
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@@ -8,17 +8,29 @@ EGameCommand DefaultGameModeCommand::getId() {
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void DefaultGameModeCommand::execute(std::shared_ptr<CommandSender> source,
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byteArray commandData) {
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// if (args.length > 0)
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//{
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// if (args.length > 0) {
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// GameType newMode = getModeForString(source, args[0]);
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// doSetGameType(newMode);
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// String modeName = I18n.get("gameMode." + newMode.getName());
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// logAdminAction(source, "commands.defaultgamemode.success", modeName);
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// logAdminAction(source, "commands.defaultgamemode.success",
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// ChatMessageComponent.forTranslation("gameMode." + newMode.getName()));
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// return;
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//}
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// throw new UsageException("commands.defaultgamemode.usage");
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}
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void DefaultGameModeCommand::doSetGameType(GameType* newGameType) {
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// MinecraftServer::getInstance()->setDefaultGameMode(newGameType);
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// MinecraftServer minecraftServer = MinecraftServer.getInstance();
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// minecraftServer.setDefaultGameMode(newGameType);
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// if (minecraftServer.getForceGameType()) {
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// for (ServerPlayer player :
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// MinecraftServer.getInstance().getPlayers().players) {
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// player.setGameMode(newGameType);
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// player.fallDistance = 0; // reset falldistance so flying people
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// do not die :P
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// }
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// }
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}
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