run clang-format to order includes, fix include ordering errors

This commit is contained in:
Tropical
2026-04-01 15:59:19 -05:00
parent dd93cfe91e
commit dc4e2287ee
1769 changed files with 6505 additions and 4909 deletions

View File

@@ -1,37 +1,36 @@
#include <cstdint>
#include <cmath>
#include "Minecraft.Client/include/stdafx.h"
#include "PlayerList.h"
#include "minecraft/server/level/PlayerChunkMap.h"
#include "MinecraftServer.h"
#include "Settings.h"
#include "minecraft/server/level/ServerLevel.h"
#include "minecraft/server/level/ServerChunkCache.h"
#include "minecraft/server/level/ServerPlayer.h"
#include "minecraft/server/level/ServerPlayerGameMode.h"
#include "minecraft/server/network/ServerConnection.h"
#include "minecraft/server/network/PendingConnection.h"
#include "minecraft/server/network/PlayerConnection.h"
#include "minecraft/server/level/EntityTracker.h"
#include "minecraft/world/level/storage/net.minecraft.world.level.storage.h"
#include "minecraft/world/level/dimension/net.minecraft.world.level.dimension.h"
#include "minecraft/network/packet/net.minecraft.network.packet.h"
#include "minecraft/network/net.minecraft.network.h"
#include "minecraft/Pos.h"
#include "minecraft/util/ProgressListener.h"
#include "minecraft/world/level/levelgen/HellRandomLevelSource.h"
#include "minecraft/world/phys/net.minecraft.world.phys.h"
#include "minecraft/world/item/net.minecraft.world.item.h"
#include "minecraft/world/level/storage/net.minecraft.world.level.storage.h"
#include "minecraft/world/level/saveddata/net.minecraft.world.level.saveddata.h"
#include "java/JavaMath.h"
#include "minecraft/world/entity/EntityIO.h"
#include "minecraft/client/multiplayer/MultiPlayerGameMode.h"
#include <cmath>
#include <cstdint>
#include "Minecraft.Client/Common/src/GameRules/LevelRules/RuleDefinitions/LevelRuleset.h"
#include "Minecraft.Client/Common/src/Tutorial/Tutorial.h"
#include "Minecraft.Client/include/stdafx.h"
#include "MinecraftServer.h"
#include "Settings.h"
#include "java/JavaMath.h"
#include "minecraft/Pos.h"
#include "minecraft/client/Minecraft.h"
#include "minecraft/client/multiplayer/MultiPlayerGameMode.h"
#include "minecraft/network/net.minecraft.network.h"
#include "minecraft/network/packet/net.minecraft.network.packet.h"
#include "minecraft/server/level/EntityTracker.h"
#include "minecraft/server/level/PlayerChunkMap.h"
#include "minecraft/server/level/ServerChunkCache.h"
#include "minecraft/server/level/ServerLevel.h"
#include "minecraft/server/level/ServerPlayer.h"
#include "minecraft/server/level/ServerPlayerGameMode.h"
#include "minecraft/server/network/PendingConnection.h"
#include "minecraft/server/network/PlayerConnection.h"
#include "minecraft/server/network/ServerConnection.h"
#include "minecraft/util/ProgressListener.h"
#include "minecraft/world/entity/EntityIO.h"
#include "minecraft/world/item/net.minecraft.world.item.h"
#include "minecraft/world/level/dimension/net.minecraft.world.level.dimension.h"
#include "minecraft/world/level/levelgen/HellRandomLevelSource.h"
#include "minecraft/world/level/saveddata/net.minecraft.world.level.saveddata.h"
#include "minecraft/world/level/storage/net.minecraft.world.level.storage.h"
#include "minecraft/world/phys/net.minecraft.world.phys.h"
// 4J - this class is fairly substantially altered as there didn't seem any
// point in porting code for banning, whitelisting, ops etc.