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format everything
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@@ -78,7 +78,8 @@ void VillagerModel::setupAnim(float time, float r, float bob, float yRot,
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arms->xRot = -0.75f;
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leg0->xRot = ((float)cosf(time * 0.6662f) * 1.4f) * r * 0.5f;
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leg1->xRot = ((float)cosf(time * 0.6662f + std::numbers::pi) * 1.4f) * r * 0.5f;
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leg1->xRot =
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((float)cosf(time * 0.6662f + std::numbers::pi) * 1.4f) * r * 0.5f;
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leg0->yRot = 0;
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leg1->yRot = 0;
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}
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