format everything

This commit is contained in:
Tropical
2026-04-01 13:48:29 -05:00
parent 3e813592e4
commit dd93cfe91e
380 changed files with 2698 additions and 2595 deletions

View File

@@ -26,8 +26,7 @@ MultiPlayerChunkCache::MultiPlayerChunkCache(Level* level) {
memset(hasData, 0, sizeof(bool) * XZSIZE * XZSIZE);
std::vector<uint8_t> emptyBlocks(16 * 16 * Level::maxBuildHeight);
emptyChunk = new EmptyLevelChunk(
level, emptyBlocks, 0, 0);
emptyChunk = new EmptyLevelChunk(level, emptyBlocks, 0, 0);
// For normal world dimension, create a chunk that can be used to create the
// illusion of infinite water at the edge of the world
@@ -63,7 +62,6 @@ MultiPlayerChunkCache::MultiPlayerChunkCache(Level* level) {
waterChunk = new WaterLevelChunk(level, bytes, 0, 0);
if (level->getLevelData()->getGenerator() == LevelType::lvl_flat) {
for (int x = 0; x < 16; x++)
for (int y = 0; y < 128; y++)