format everything

This commit is contained in:
Tropical
2026-04-01 13:48:29 -05:00
parent 3e813592e4
commit dd93cfe91e
380 changed files with 2698 additions and 2595 deletions

View File

@@ -340,7 +340,7 @@ void Textures::loadIndexedTextures() {
}
std::vector<int> Textures::loadTexturePixels(TEXTURE_NAME texId,
const std::wstring& resourceName) {
const std::wstring& resourceName) {
TexturePack* skin = skins->getSelected();
{
@@ -383,7 +383,8 @@ std::vector<int> Textures::loadTexturePixels(BufferedImage* img) {
return loadTexturePixels(img, pixels);
}
std::vector<int> Textures::loadTexturePixels(BufferedImage* img, std::vector<int>& pixels) {
std::vector<int> Textures::loadTexturePixels(BufferedImage* img,
std::vector<int>& pixels) {
int w = img->getWidth();
int h = img->getHeight();
img->getRGB(0, 0, w, h, pixels, 0, w);
@@ -461,7 +462,8 @@ void Textures::bindTextureLayers(ResourceLocation* resource) {
continue;
}
std::wstring resourceName = std::wstring(preLoaded[textureName]) + L".png";
std::wstring resourceName =
std::wstring(preLoaded[textureName]) + L".png";
BufferedImage* image = readImage(textureName, resourceName);
if (image == nullptr) {
continue;
@@ -513,7 +515,6 @@ void Textures::bindTextureLayers(ResourceLocation* resource) {
(outA << 24) | (outR << 16) | (outG << 8) | outB;
}
}
}
if (hasMergedPixels) {
@@ -729,7 +730,6 @@ void Textures::loadTexture(BufferedImage* img, int id, bool blur, bool clamp) {
pixels->put(newPixels);
pixels->position(0)->limit(newPixels.size());
if (MIPMAP) {
// 4J-PB - In the new XDK, the CreateTexture will fail if the number of
// mipmaps is higher than the width & height passed in will allow!
@@ -827,11 +827,11 @@ std::vector<int> Textures::anaglyph(std::vector<int>& rawPixels) {
result[i] = a << 24 | rr << 16 | gg << 8 | bb;
}
return result;
}
void Textures::replaceTexture(std::vector<int>& rawPixels, int w, int h, int id) {
void Textures::replaceTexture(std::vector<int>& rawPixels, int w, int h,
int id) {
bind(id);
// Removed in Java
@@ -887,7 +887,8 @@ void Textures::replaceTexture(std::vector<int>& rawPixels, int w, int h, int id)
// 4J - added. This is a more minimal version of replaceTexture that assumes the
// texture bytes are already in order, and so doesn't do any of the extra
// copying round that the original java version does
void Textures::replaceTextureDirect(const std::vector<int>& rawPixels, int w, int h, int id) {
void Textures::replaceTextureDirect(const std::vector<int>& rawPixels, int w,
int h, int id) {
glBindTexture(GL_TEXTURE_2D, id);
// Remove in Java
@@ -899,14 +900,15 @@ void Textures::replaceTextureDirect(const std::vector<int>& rawPixels, int w, in
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
RenderManager.TextureDataUpdate(0, 0, w, h, const_cast<int*>(rawPixels.data()), 0);
RenderManager.TextureDataUpdate(0, 0, w, h,
const_cast<int*>(rawPixels.data()), 0);
}
// 4J - added. This is a more minimal version of replaceTexture that assumes the
// texture bytes are already in order, and so doesn't do any of the extra
// copying round that the original java version does
void Textures::replaceTextureDirect(const std::vector<short>& rawPixels, int w, int h,
int id) {
void Textures::replaceTextureDirect(const std::vector<short>& rawPixels, int w,
int h, int id) {
glBindTexture(GL_TEXTURE_2D, id);
// Remove in Java
@@ -918,7 +920,8 @@ void Textures::replaceTextureDirect(const std::vector<short>& rawPixels, int w,
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
RenderManager.TextureDataUpdate(0, 0, w, h, const_cast<short*>(rawPixels.data()), 0);
RenderManager.TextureDataUpdate(0, 0, w, h,
const_cast<short*>(rawPixels.data()), 0);
}
void Textures::releaseTexture(int id) {