format everything

This commit is contained in:
Tropical
2026-04-01 13:48:29 -05:00
parent 3e813592e4
commit dd93cfe91e
380 changed files with 2698 additions and 2595 deletions

View File

@@ -99,7 +99,7 @@ void PlayerList::placeNewPlayer(Connection* connection,
std::uint8_t playerIndex = 0;
{
bool usedIndexes[MINECRAFT_NET_MAX_PLAYERS];
memset(&usedIndexes, 0, MINECRAFT_NET_MAX_PLAYERS * sizeof(bool));
memset(&usedIndexes, 0, MINECRAFT_NET_MAX_PLAYERS * sizeof(bool));
for (auto it = players.begin(); it < players.end(); ++it) {
usedIndexes[(int)(*it)->getPlayerIndex()] = true;
}
@@ -449,8 +449,7 @@ void PlayerList::add(std::shared_ptr<ServerPlayer> player) {
// broadcastAll(std::shared_ptr<PlayerInfoPacket>( new
// PlayerInfoPacket(player->name, true, 1000) ) );
if (player->connection->getNetworkPlayer()) {
broadcastAll(
std::make_shared<PlayerInfoPacket>(player));
broadcastAll(std::make_shared<PlayerInfoPacket>(player));
}
players.push_back(player);
@@ -478,8 +477,7 @@ void PlayerList::add(std::shared_ptr<ServerPlayer> player) {
// player->connection->send(std::shared_ptr<PlayerInfoPacket>( new
// PlayerInfoPacket(op->name, true, op->latency) ) );
if (op->connection->getNetworkPlayer()) {
player->connection->send(
std::make_shared<PlayerInfoPacket>(op));
player->connection->send(std::make_shared<PlayerInfoPacket>(op));
}
}
@@ -490,9 +488,8 @@ void PlayerList::add(std::shared_ptr<ServerPlayer> player) {
if (thisPlayer->isSleeping()) {
if (firstSleepingPlayer == nullptr)
firstSleepingPlayer = thisPlayer;
thisPlayer->connection->send(
std::make_shared<ChatPacket>(
thisPlayer->name, ChatPacket::e_ChatBedMeSleep));
thisPlayer->connection->send(std::make_shared<ChatPacket>(
thisPlayer->name, ChatPacket::e_ChatBedMeSleep));
}
}
player->connection->send(std::make_shared<ChatPacket>(
@@ -720,9 +717,8 @@ std::shared_ptr<ServerPlayer> PlayerList::respawn(
respawnPosition->z + 0.5f, 0, 0);
player->setRespawnPosition(bedPosition, spawnForced);
} else {
player->connection->send(
std::make_shared<GameEventPacket>(
GameEventPacket::NO_RESPAWN_BED_AVAILABLE, 0));
player->connection->send(std::make_shared<GameEventPacket>(
GameEventPacket::NO_RESPAWN_BED_AVAILABLE, 0));
}
delete bedPosition;
}
@@ -743,10 +739,9 @@ std::shared_ptr<ServerPlayer> PlayerList::respawn(
level->getLevelData()->getHellScale()));
player->connection->teleport(player->x, player->y, player->z, player->yRot,
player->xRot);
player->connection->send(
std::make_shared<SetExperiencePacket>(
player->experienceProgress, player->totalExperience,
player->experienceLevel));
player->connection->send(std::make_shared<SetExperiencePacket>(
player->experienceProgress, player->totalExperience,
player->experienceLevel));
if (keepAllPlayerData) {
std::vector<MobEffectInstance*>* activeEffects =
@@ -990,8 +985,7 @@ void PlayerList::tick() {
// broadcastAll(std::shared_ptr<PlayerInfoPacket>( new
// PlayerInfoPacket(op->name, true, op->latency) ) );
if (op->connection->getNetworkPlayer()) {
broadcastAll(
std::make_shared<PlayerInfoPacket>(op));
broadcastAll(std::make_shared<PlayerInfoPacket>(op));
}
}
@@ -1284,8 +1278,7 @@ void PlayerList::sendMessage(const std::wstring& name,
const std::wstring& message) {
std::shared_ptr<ServerPlayer> player = getPlayer(name);
if (player != nullptr) {
player->connection->send(
std::make_shared<ChatPacket>(message));
player->connection->send(std::make_shared<ChatPacket>(message));
}
}