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format everything
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@@ -380,9 +380,8 @@ bool PlayerChunkMap::PlayerChunk::broadcastChanges(bool allowRegionUpdate) {
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// 4J As we only get here if changes is less than
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// MAX_CHANGES_BEFORE_RESEND (10) we only need to send a byte value in
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// the packet
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broadcast(
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std::make_shared<ChunkTilesUpdatePacket>(
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pos.x, pos.z, changedTiles, (uint8_t)changes, level));
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broadcast(std::make_shared<ChunkTilesUpdatePacket>(
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pos.x, pos.z, changedTiles, (uint8_t)changes, level));
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for (int i = 0; i < changes; i++) {
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int x = pos.x * 16 + ((changedTiles[i] >> 12) & 15);
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int y = ((changedTiles[i]) & 255);
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