mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/4jcraft.git
synced 2026-05-30 08:35:04 +00:00
refactor: replace NULL with nullptr across C++ codebase
Excludes vendored C libs (zlib, Miles, DirectXMath, boost, Iggy).
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@@ -45,7 +45,7 @@ MultiPlayerLevel::MultiPlayerLevel(ClientConnection* connection,
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levelData->setInitialized(true);
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}
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if (connection != NULL) {
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if (connection != nullptr) {
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this->connections.push_back(connection);
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}
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this->difficulty = difficulty;
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@@ -57,7 +57,7 @@ MultiPlayerLevel::MultiPlayerLevel(ClientConnection* connection,
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// setSpawnPos(new Pos(8, 64, 8));
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// The base ctor already has made some storage, so need to delete that
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if (this->savedDataStorage) delete savedDataStorage;
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if (connection != NULL) {
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if (connection != nullptr) {
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savedDataStorage = connection->savedDataStorage;
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}
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unshareCheckX = 0;
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@@ -73,7 +73,7 @@ MultiPlayerLevel::MultiPlayerLevel(ClientConnection* connection,
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MultiPlayerLevel::~MultiPlayerLevel() {
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// Don't let the base class delete this, it comes from the connection for
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// multiplayerlevels, and we'll delete there
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this->savedDataStorage = NULL;
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this->savedDataStorage = nullptr;
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}
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void MultiPlayerLevel::unshareChunkAt(int x, int z) {
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@@ -459,7 +459,7 @@ void MultiPlayerLevel::entityRemoved(std::shared_ptr<Entity> e) {
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void MultiPlayerLevel::putEntity(int id, std::shared_ptr<Entity> e) {
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std::shared_ptr<Entity> old = getEntity(id);
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if (old != NULL) {
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if (old != nullptr) {
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removeEntity(old);
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}
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@@ -626,7 +626,7 @@ void MultiPlayerLevel::disconnect(bool sendDisconnect /*= true*/) {
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Tickable* MultiPlayerLevel::makeSoundUpdater(
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std::shared_ptr<Minecart> minecart) {
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return NULL; // new MinecartSoundUpdater(minecraft->soundEngine, minecart,
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return nullptr; // new MinecartSoundUpdater(minecraft->soundEngine, minecart,
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// minecraft->player);
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}
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@@ -730,7 +730,7 @@ void MultiPlayerLevel::animateTickDoWork() {
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}
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}
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Minecraft::GetInstance()->animateTickLevel = NULL;
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Minecraft::GetInstance()->animateTickLevel = nullptr;
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delete animateRandom;
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chunksToAnimate.clear();
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@@ -850,7 +850,7 @@ void MultiPlayerLevel::removeAllPendingEntityRemovals() {
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while (it != entities.end()) {
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std::shared_ptr<Entity> e = *it; // entities.at(i);
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if (e->riding != NULL) {
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if (e->riding != nullptr) {
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if (e->riding->removed || e->riding->rider.lock() != e) {
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e->riding->rider = std::weak_ptr<Entity>();
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e->riding = nullptr;
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@@ -915,11 +915,11 @@ void MultiPlayerLevel::removeUnusedTileEntitiesInRegion(int x0, int y0, int z0,
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if (te->x >= x0 && te->y >= y0 && te->z >= z0 && te->x < x1 &&
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te->y < y1 && te->z < z1) {
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LevelChunk* lc = getChunk(te->x >> 4, te->z >> 4);
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if (lc != NULL) {
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if (lc != nullptr) {
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// Only remove tile entities where this is no longer a tile
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// entity
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int tileId = lc->getTile(te->x & 15, te->y, te->z & 15);
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if (Tile::tiles[tileId] == NULL ||
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if (Tile::tiles[tileId] == nullptr ||
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!Tile::tiles[tileId]->isEntityTile()) {
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tileEntityList[i] = tileEntityList.back();
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tileEntityList.pop_back();
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