refactor: replace NULL with nullptr across C++ codebase

Excludes vendored C libs (zlib, Miles, DirectXMath, boost, Iggy).
This commit is contained in:
MatthewBeshay
2026-03-30 16:25:52 +11:00
parent a330ecdcbb
commit dfb0e3b03e
752 changed files with 5396 additions and 5396 deletions

View File

@@ -267,10 +267,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
new CraftTask(Tile::torch_Id, -1, 1, this,
IDS_TUTORIAL_TASK_CREATE_TORCH));
if (app.getGameRuleDefinitions() != NULL) {
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area =
app.getGameRuleDefinitions()->getNamedArea(L"tutorialArea");
if (area != NULL) {
if (area != nullptr) {
std::vector<TutorialConstraint*>* areaConstraints =
new std::vector<TutorialConstraint*>();
areaConstraints->push_back(new AreaConstraint(
@@ -483,10 +483,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* MINECART
*
*/
if (app.getGameRuleDefinitions() != NULL) {
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area =
app.getGameRuleDefinitions()->getNamedArea(L"minecartArea");
if (area != NULL) {
if (area != nullptr) {
addHint(e_Tutorial_State_Gameplay,
new AreaHint(e_Tutorial_Hint_Always_On, this,
e_Tutorial_State_Gameplay,
@@ -502,9 +502,9 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* BOAT
*
*/
if (app.getGameRuleDefinitions() != NULL) {
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area = app.getGameRuleDefinitions()->getNamedArea(L"boatArea");
if (area != NULL) {
if (area != nullptr) {
addHint(e_Tutorial_State_Gameplay,
new AreaHint(e_Tutorial_Hint_Always_On, this,
e_Tutorial_State_Gameplay,
@@ -520,9 +520,9 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* FISHING
*
*/
if (app.getGameRuleDefinitions() != NULL) {
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area = app.getGameRuleDefinitions()->getNamedArea(L"fishingArea");
if (area != NULL) {
if (area != nullptr) {
addHint(e_Tutorial_State_Gameplay,
new AreaHint(e_Tutorial_Hint_Always_On, this,
e_Tutorial_State_Gameplay,
@@ -538,10 +538,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* PISTON - SELF-REPAIRING BRIDGE
*
*/
if (app.getGameRuleDefinitions() != NULL) {
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area =
app.getGameRuleDefinitions()->getNamedArea(L"pistonBridgeArea");
if (area != NULL) {
if (area != nullptr) {
addHint(
e_Tutorial_State_Gameplay,
new AreaHint(e_Tutorial_Hint_Always_On, this,
@@ -558,9 +558,9 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* PISTON - PISTON AND REDSTONE CIRCUITS
*
*/
if (app.getGameRuleDefinitions() != NULL) {
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area = app.getGameRuleDefinitions()->getNamedArea(L"pistonArea");
if (area != NULL) {
if (area != nullptr) {
eTutorial_State redstoneAndPistonStates[] = {
e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(
@@ -614,9 +614,9 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* PORTAL
*
*/
if (app.getGameRuleDefinitions() != NULL) {
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area = app.getGameRuleDefinitions()->getNamedArea(L"portalArea");
if (area != NULL) {
if (area != nullptr) {
eTutorial_State portalStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(
this, e_Tutorial_State_Portal, portalStates, 1, area->x0,
@@ -659,10 +659,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* CREATIVE
*
*/
if (app.getGameRuleDefinitions() != NULL) {
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area =
app.getGameRuleDefinitions()->getNamedArea(L"creativeArea");
if (area != NULL) {
if (area != nullptr) {
eTutorial_State creativeStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(
this, e_Tutorial_State_CreativeMode, creativeStates, 1,
@@ -701,7 +701,7 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
AABB* exitArea =
app.getGameRuleDefinitions()->getNamedArea(L"creativeExitArea");
if (exitArea != NULL) {
if (exitArea != nullptr) {
std::vector<TutorialConstraint*>* creativeExitAreaConstraints =
new std::vector<TutorialConstraint*>();
creativeExitAreaConstraints->push_back(new AreaConstraint(
@@ -737,9 +737,9 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* BREWING
*
*/
if (app.getGameRuleDefinitions() != NULL) {
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area = app.getGameRuleDefinitions()->getNamedArea(L"brewingArea");
if (area != NULL) {
if (area != nullptr) {
eTutorial_State brewingStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(
this, e_Tutorial_State_Brewing, brewingStates, 1, area->x0,
@@ -800,10 +800,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* ENCHANTING
*
*/
if (app.getGameRuleDefinitions() != NULL) {
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area =
app.getGameRuleDefinitions()->getNamedArea(L"enchantingArea");
if (area != NULL) {
if (area != nullptr) {
eTutorial_State enchantingStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(
this, e_Tutorial_State_Enchanting, enchantingStates, 1,
@@ -852,9 +852,9 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* ANVIL
*
*/
if (app.getGameRuleDefinitions() != NULL) {
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area = app.getGameRuleDefinitions()->getNamedArea(L"anvilArea");
if (area != NULL) {
if (area != nullptr) {
eTutorial_State enchantingStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(
this, e_Tutorial_State_Anvil, enchantingStates, 1, area->x0,
@@ -902,9 +902,9 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* TRADING
*
*/
if (app.getGameRuleDefinitions() != NULL) {
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area = app.getGameRuleDefinitions()->getNamedArea(L"tradingArea");
if (area != NULL) {
if (area != nullptr) {
eTutorial_State tradingStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(
this, e_Tutorial_State_Trading, tradingStates, 1, area->x0,
@@ -950,10 +950,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* FIREWORKS
*
*/
if (app.getGameRuleDefinitions() != NULL) {
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area =
app.getGameRuleDefinitions()->getNamedArea(L"fireworksArea");
if (area != NULL) {
if (area != nullptr) {
eTutorial_State fireworkStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(
this, e_Tutorial_State_Fireworks, fireworkStates, 1, area->x0,
@@ -989,9 +989,9 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* BEACON
*
*/
if (app.getGameRuleDefinitions() != NULL) {
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area = app.getGameRuleDefinitions()->getNamedArea(L"beaconArea");
if (area != NULL) {
if (area != nullptr) {
eTutorial_State beaconStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(
this, e_Tutorial_State_Beacon, beaconStates, 1, area->x0,
@@ -1027,9 +1027,9 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* HOPPER
*
*/
if (app.getGameRuleDefinitions() != NULL) {
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area = app.getGameRuleDefinitions()->getNamedArea(L"hopperArea");
if (area != NULL) {
if (area != nullptr) {
eTutorial_State hopperStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(
this, e_Tutorial_State_Hopper, hopperStates, 1, area->x0,
@@ -1077,10 +1077,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* ENDERCHEST
*
*/
if (app.getGameRuleDefinitions() != NULL) {
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area =
app.getGameRuleDefinitions()->getNamedArea(L"enderchestArea");
if (area != NULL) {
if (area != nullptr) {
eTutorial_State enchantingStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(
this, e_Tutorial_State_Enderchests, enchantingStates, 1,
@@ -1116,9 +1116,9 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* FARMING
*
*/
if (app.getGameRuleDefinitions() != NULL) {
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area = app.getGameRuleDefinitions()->getNamedArea(L"farmingArea");
if (area != NULL) {
if (area != nullptr) {
eTutorial_State farmingStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(
this, e_Tutorial_State_Farming, farmingStates, 1, area->x0,
@@ -1184,10 +1184,10 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* BREEDING
*
*/
if (app.getGameRuleDefinitions() != NULL) {
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area =
app.getGameRuleDefinitions()->getNamedArea(L"breedingArea");
if (area != NULL) {
if (area != nullptr) {
eTutorial_State breedingStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(
this, e_Tutorial_State_Breeding, breedingStates, 1, area->x0,
@@ -1247,9 +1247,9 @@ FullTutorial::FullTutorial(int iPad, bool isTrial /*= false*/)
* SNOW AND IRON GOLEM
*
*/
if (app.getGameRuleDefinitions() != NULL) {
if (app.getGameRuleDefinitions() != nullptr) {
AABB* area = app.getGameRuleDefinitions()->getNamedArea(L"golemArea");
if (area != NULL) {
if (area != nullptr) {
eTutorial_State golemStates[] = {e_Tutorial_State_Gameplay};
AddGlobalConstraint(new ChangeStateConstraint(
this, e_Tutorial_State_Golem, golemStates, 1, area->x0,