refactor: replace NULL with nullptr across C++ codebase

Excludes vendored C libs (zlib, Miles, DirectXMath, boost, Iggy).
This commit is contained in:
MatthewBeshay
2026-03-30 16:25:52 +11:00
parent a330ecdcbb
commit dfb0e3b03e
752 changed files with 5396 additions and 5396 deletions

View File

@@ -34,10 +34,10 @@ UIScene_AbstractContainerMenu::~UIScene_AbstractContainerMenu() {
void UIScene_AbstractContainerMenu::handleDestroy() {
app.DebugPrintf("UIScene_AbstractContainerMenu::handleDestroy\n");
Minecraft* pMinecraft = Minecraft::GetInstance();
if (pMinecraft->localgameModes[m_iPad] != NULL) {
if (pMinecraft->localgameModes[m_iPad] != nullptr) {
TutorialMode* gameMode =
(TutorialMode*)pMinecraft->localgameModes[m_iPad];
if (gameMode != NULL)
if (gameMode != nullptr)
gameMode->getTutorial()->changeTutorialState(
m_previousTutorialState);
}
@@ -47,7 +47,7 @@ void UIScene_AbstractContainerMenu::handleDestroy() {
// packet loss. We need to make sure that we call closeContainer() anytime
// this menu is closed, even if it is forced to close by some other reason
// (like the player dying)
if (pMinecraft->localplayers[m_iPad] != NULL &&
if (pMinecraft->localplayers[m_iPad] != nullptr &&
pMinecraft->localplayers[m_iPad]->containerMenu->containerId ==
m_menu->containerId) {
pMinecraft->localplayers[m_iPad]->closeContainer();
@@ -119,8 +119,8 @@ void UIScene_AbstractContainerMenu::PlatformInitialize(int iPad,
m_fPointerMaxX = m_fPanelMaxX + fPointerWidth;
m_fPointerMaxY = m_fPanelMaxY + (fPointerHeight / 2);
// m_hPointerText=NULL;
// m_hPointerTextBkg=NULL;
// m_hPointerText=nullptr;
// m_hPointerTextBkg=nullptr;
// Put the pointer over first item in use row to start with.
UIVec2D itemPos;
@@ -201,8 +201,8 @@ void UIScene_AbstractContainerMenu::render(S32 width, S32 height,
void UIScene_AbstractContainerMenu::customDraw(
IggyCustomDrawCallbackRegion* region) {
Minecraft* pMinecraft = Minecraft::GetInstance();
if (pMinecraft->localplayers[m_iPad] == NULL ||
pMinecraft->localgameModes[m_iPad] == NULL)
if (pMinecraft->localplayers[m_iPad] == nullptr ||
pMinecraft->localgameModes[m_iPad] == nullptr)
return;
int slotId = parseSlotId(region->name);
@@ -221,7 +221,7 @@ void UIScene_AbstractContainerMenu::customDraw(
}
}
if (item != NULL)
if (item != nullptr)
customDrawSlotControl(
region, m_iPad, item,
m_menu->isValidIngredient(item, slotId) ? 1.0f : 0.5f,
@@ -288,7 +288,7 @@ Slot* UIScene_AbstractContainerMenu::getSlot(ESceneSection eSection,
if (slot)
return slot;
else
return NULL;
return nullptr;
}
bool UIScene_AbstractContainerMenu::isSlotEmpty(ESceneSection eSection,