refactor: replace NULL with nullptr across C++ codebase

Excludes vendored C libs (zlib, Miles, DirectXMath, boost, Iggy).
This commit is contained in:
MatthewBeshay
2026-03-30 16:25:52 +11:00
parent a330ecdcbb
commit dfb0e3b03e
752 changed files with 5396 additions and 5396 deletions

View File

@@ -28,11 +28,11 @@ ServerPlayerGameMode::ServerPlayerGameMode(Level* level) {
this->level = level;
// 4J Added
m_gameRules = NULL;
m_gameRules = nullptr;
}
ServerPlayerGameMode::~ServerPlayerGameMode() {
if (m_gameRules != NULL) delete m_gameRules;
if (m_gameRules != nullptr) delete m_gameRules;
}
void ServerPlayerGameMode::setGameModeForPlayer(GameType* gameModeForPlayer) {
@@ -93,7 +93,7 @@ void ServerPlayerGameMode::tick() {
int t = level->getTile(xDestroyBlock, yDestroyBlock, zDestroyBlock);
Tile* tile = Tile::tiles[t];
if (tile == NULL) {
if (tile == nullptr) {
level->destroyTileProgress(player->entityId, xDestroyBlock,
yDestroyBlock, zDestroyBlock, -1);
lastSentState = -1;
@@ -202,12 +202,12 @@ bool ServerPlayerGameMode::superDestroyBlock(int x, int y, int z) {
Tile* oldTile = Tile::tiles[level->getTile(x, y, z)];
int data = level->getData(x, y, z);
if (oldTile != NULL) {
if (oldTile != nullptr) {
oldTile->playerWillDestroy(level, x, y, z, data, player);
}
bool changed = level->removeTile(x, y, z);
if (oldTile != NULL && changed) {
if (oldTile != nullptr && changed) {
oldTile->destroy(level, x, y, z, data);
}
return changed;
@@ -221,9 +221,9 @@ bool ServerPlayerGameMode::destroyBlock(int x, int y, int z) {
}
if (gameModeForPlayer->isCreative()) {
if (player->getCarriedItem() != NULL &&
if (player->getCarriedItem() != nullptr &&
dynamic_cast<WeaponItem*>(player->getCarriedItem()->getItem()) !=
NULL) {
nullptr) {
return false;
}
}
@@ -287,7 +287,7 @@ bool ServerPlayerGameMode::destroyBlock(int x, int y, int z) {
} else {
std::shared_ptr<ItemInstance> item = player->getSelectedItem();
bool canDestroy = player->canDestroy(Tile::tiles[t]);
if (item != NULL) {
if (item != nullptr) {
item->mineBlock(level, t, x, y, z, player);
if (item->count == 0) {
player->removeSelectedItem();
@@ -309,7 +309,7 @@ bool ServerPlayerGameMode::useItem(std::shared_ptr<Player> player, Level* level,
int oldAux = item->getAuxValue();
std::shared_ptr<ItemInstance> itemInstance = item->use(level, player);
if (itemInstance != item ||
(itemInstance != NULL && (itemInstance->count != oldCount ||
(itemInstance != nullptr && (itemInstance->count != oldCount ||
itemInstance->getUseDuration() > 0 ||
itemInstance->getAuxValue() != oldAux))) {
player->inventory->items[player->inventory->selected] = itemInstance;
@@ -338,21 +338,21 @@ bool ServerPlayerGameMode::useItemOn(std::shared_ptr<Player> player,
bool bTestUseOnOnly, bool* pbUsedItem) {
// 4J-PB - Adding a test only version to allow tooltips to be displayed
int t = level->getTile(x, y, z);
if (!player->isSneaking() || player->getCarriedItem() == NULL) {
if (!player->isSneaking() || player->getCarriedItem() == nullptr) {
if (t > 0 && player->isAllowedToUse(Tile::tiles[t])) {
if (bTestUseOnOnly) {
if (Tile::tiles[t]->TestUse()) return true;
} else {
if (Tile::tiles[t]->use(level, x, y, z, player, face, clickX,
clickY, clickZ)) {
if (m_gameRules != NULL) m_gameRules->onUseTile(t, x, y, z);
if (m_gameRules != nullptr) m_gameRules->onUseTile(t, x, y, z);
return true;
}
}
}
}
if (item == NULL || !player->isAllowedToUse(item)) return false;
if (item == nullptr || !player->isAllowedToUse(item)) return false;
if (isCreative()) {
int aux = item->getAuxValue();
int count = item->count;
@@ -371,6 +371,6 @@ void ServerPlayerGameMode::setLevel(ServerLevel* newLevel) { level = newLevel; }
// 4J Added
void ServerPlayerGameMode::setGameRules(GameRulesInstance* rules) {
if (m_gameRules != NULL) delete m_gameRules;
if (m_gameRules != nullptr) delete m_gameRules;
m_gameRules = rules;
}