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refactor: replace NULL with nullptr across C++ codebase
Excludes vendored C libs (zlib, Miles, DirectXMath, boost, Iggy).
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@@ -147,7 +147,7 @@ void RepairScreen::mouseClicked(int mouseX, int mouseY, int buttonNum) {
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void RepairScreen::updateItemName() {
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std::wstring itemName;
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Slot* slot = repairMenu->getSlot(0);
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if (slot != NULL && slot->hasItem()) {
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if (slot != nullptr && slot->hasItem()) {
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if (!slot->getItem()->hasCustomHoverName() &&
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itemName == slot->getItem()->getHoverName()) {
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itemName = L"";
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@@ -176,9 +176,9 @@ void RepairScreen::refreshContainer(
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void RepairScreen::slotChanged(AbstractContainerMenu* container, int slotIndex,
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std::shared_ptr<ItemInstance> item) {
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if (slotIndex == AnvilMenu::INPUT_SLOT) {
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std::wstring itemName = item == NULL ? L"" : item->getHoverName();
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std::wstring itemName = item == nullptr ? L"" : item->getHoverName();
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editName->setValue(itemName);
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if (item != NULL) {
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if (item != nullptr) {
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editName->focus(true);
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updateItemName();
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} else {
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