mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/4jcraft.git
synced 2026-06-03 12:26:28 +00:00
refactor: replace NULL with nullptr across C++ codebase
Excludes vendored C libs (zlib, Miles, DirectXMath, boost, Iggy).
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@@ -31,20 +31,20 @@ CustomLevelSource::CustomLevelSource(Level* level, int64_t seed,
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std::string path = "GAME:\\GameRules\\heightmap.bin";
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#endif
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#endif
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HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING,
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FILE_ATTRIBUTE_NORMAL, NULL);
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HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, nullptr, OPEN_EXISTING,
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FILE_ATTRIBUTE_NORMAL, nullptr);
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if (file == INVALID_HANDLE_VALUE) {
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app.FatalLoadError();
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DWORD error = GetLastError();
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assert(false);
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} else {
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DWORD bytesRead, dwFileSize = GetFileSize(file, NULL);
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DWORD bytesRead, dwFileSize = GetFileSize(file, nullptr);
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if (dwFileSize > m_heightmapOverride.length) {
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app.DebugPrintf("Heightmap binary is too large!!\n");
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__debugbreak();
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}
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BOOL bSuccess = ReadFile(file, m_heightmapOverride.data, dwFileSize,
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&bytesRead, NULL);
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&bytesRead, nullptr);
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if (bSuccess == FALSE) {
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app.FatalLoadError();
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@@ -64,21 +64,21 @@ CustomLevelSource::CustomLevelSource(Level* level, int64_t seed,
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std::string waterHeightPath = "GAME:\\GameRules\\waterheight.bin";
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#endif
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#endif
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file = CreateFile(waterHeightPath.c_str(), GENERIC_READ, 0, NULL,
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OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
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file = CreateFile(waterHeightPath.c_str(), GENERIC_READ, 0, nullptr,
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OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
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if (file == INVALID_HANDLE_VALUE) {
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DWORD error = GetLastError();
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// assert(false);
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memset(m_waterheightOverride.data, level->seaLevel,
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m_waterheightOverride.length);
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} else {
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DWORD bytesRead, dwFileSize = GetFileSize(file, NULL);
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DWORD bytesRead, dwFileSize = GetFileSize(file, nullptr);
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if (dwFileSize > m_waterheightOverride.length) {
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app.DebugPrintf("waterheight binary is too large!!\n");
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__debugbreak();
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}
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BOOL bSuccess = ReadFile(file, m_waterheightOverride.data, dwFileSize,
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&bytesRead, NULL);
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&bytesRead, nullptr);
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if (bSuccess == FALSE) {
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app.FatalLoadError();
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@@ -270,7 +270,7 @@ void CustomLevelSource::buildSurfaces(int xOffs, int zOffs, byteArray blocks,
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uint8_t material = b->material;
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LevelGenerationOptions* lgo = app.getLevelGenerationOptions();
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if (lgo != NULL) {
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if (lgo != nullptr) {
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lgo->getBiomeOverride(b->id, material, top);
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}
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@@ -306,7 +306,7 @@ void CustomLevelSource::buildSurfaces(int xOffs, int zOffs, byteArray blocks,
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y <= waterHeight + 1) {
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top = b->topMaterial;
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material = b->material;
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if (lgo != NULL) {
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if (lgo != nullptr) {
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lgo->getBiomeOverride(b->id, material, top);
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}
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}
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@@ -348,7 +348,7 @@ LevelChunk* CustomLevelSource::create(int x, int z) {
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#if defined(_OVERRIDE_HEIGHTMAP)
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return getChunk(x, z);
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#else
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return NULL;
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return nullptr;
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#endif
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}
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@@ -408,7 +408,7 @@ LevelChunk* CustomLevelSource::getChunk(int xOffs, int zOffs) {
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return levelChunk;
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#else
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return NULL;
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return nullptr;
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#endif
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}
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@@ -590,8 +590,8 @@ std::vector<Biome::MobSpawnerData*>* CustomLevelSource::getMobsAt(
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MobCategory* mobCategory, int x, int y, int z) {
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#if defined(_OVERRIDE_HEIGHTMAP)
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Biome* biome = level->getBiome(x, z);
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if (biome == NULL) {
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return NULL;
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if (biome == nullptr) {
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return nullptr;
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}
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if (mobCategory == MobCategory::monster &&
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scatteredFeature->isSwamphut(x, y, z)) {
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@@ -599,18 +599,18 @@ std::vector<Biome::MobSpawnerData*>* CustomLevelSource::getMobsAt(
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}
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return biome->getMobs(mobCategory);
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#else
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return NULL;
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return nullptr;
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#endif
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}
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TilePos* CustomLevelSource::findNearestMapFeature(
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Level* level, const std::wstring& featureName, int x, int y, int z) {
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#if defined(_OVERRIDE_HEIGHTMAP)
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if (LargeFeature::STRONGHOLD == featureName && strongholdFeature != NULL) {
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if (LargeFeature::STRONGHOLD == featureName && strongholdFeature != nullptr) {
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return strongholdFeature->getNearestGeneratedFeature(level, x, y, z);
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}
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#endif
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return NULL;
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return nullptr;
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}
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void CustomLevelSource::recreateLogicStructuresForChunk(int chunkX,
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