refactor: replace NULL with nullptr across C++ codebase

Excludes vendored C libs (zlib, Miles, DirectXMath, boost, Iggy).
This commit is contained in:
MatthewBeshay
2026-03-30 16:25:52 +11:00
parent a330ecdcbb
commit dfb0e3b03e
752 changed files with 5396 additions and 5396 deletions

View File

@@ -25,7 +25,7 @@ std::shared_ptr<SavedData> SavedDataStorage::get(const std::type_info& clazz,
if (it != cache.end()) return (*it).second;
std::shared_ptr<SavedData> data = nullptr;
if (levelStorage != NULL) {
if (levelStorage != nullptr) {
// File file = levelStorage->getDataFile(id);
ConsoleSavePath file = levelStorage->getDataFile(id);
if (!file.getName().empty() &&
@@ -60,7 +60,7 @@ std::shared_ptr<SavedData> SavedDataStorage::get(const std::type_info& clazz,
}
}
if (data != NULL) {
if (data != nullptr) {
cache.insert(
std::unordered_map<std::wstring,
std::shared_ptr<SavedData> >::value_type(id,
@@ -72,7 +72,7 @@ std::shared_ptr<SavedData> SavedDataStorage::get(const std::type_info& clazz,
void SavedDataStorage::set(const std::wstring& id,
std::shared_ptr<SavedData> data) {
if (data == NULL) {
if (data == nullptr) {
// TODO 4J Stu - throw new RuntimeException("Can't set null data");
assert(false);
}
@@ -100,7 +100,7 @@ void SavedDataStorage::save() {
}
void SavedDataStorage::save(std::shared_ptr<SavedData> data) {
if (levelStorage == NULL) return;
if (levelStorage == nullptr) return;
// File file = levelStorage->getDataFile(data->id);
ConsoleSavePath file = levelStorage->getDataFile(data->id);
if (!file.getName().empty()) {
@@ -122,7 +122,7 @@ void SavedDataStorage::save(std::shared_ptr<SavedData> data) {
void SavedDataStorage::loadAuxValues() {
usedAuxIds.clear();
if (levelStorage == NULL) return;
if (levelStorage == nullptr) return;
// File file = levelStorage->getDataFile(L"idcounts");
ConsoleSavePath file = levelStorage->getDataFile(L"idcounts");
if (!file.getName().empty() &&
@@ -139,7 +139,7 @@ void SavedDataStorage::loadAuxValues() {
for (AUTO_VAR(it, allTags->begin()); it != itEnd; it++) {
tag = *it; // tags->getAllTags()->at(i);
if (dynamic_cast<ShortTag*>(tag) != NULL) {
if (dynamic_cast<ShortTag*>(tag) != nullptr) {
ShortTag* sTag = (ShortTag*)tag;
std::wstring id = sTag->getName();
short val = sTag->data;
@@ -159,7 +159,7 @@ int SavedDataStorage::getFreeAuxValueFor(const std::wstring& id) {
}
usedAuxIds[id] = val;
if (levelStorage == NULL) return val;
if (levelStorage == nullptr) return val;
// File file = levelStorage->getDataFile(L"idcounts");
ConsoleSavePath file = levelStorage->getDataFile(L"idcounts");
if (!file.getName().empty()) {
@@ -186,7 +186,7 @@ int SavedDataStorage::getFreeAuxValueFor(const std::wstring& id) {
// 4J Added
int SavedDataStorage::getAuxValueForMap(PlayerUID xuid, int dimension,
int centreXC, int centreZC, int scale) {
if (levelStorage == NULL) {
if (levelStorage == nullptr) {
switch (dimension) {
case -1:
return MAP_NETHER_DEFAULT_INDEX;