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fix: unglob everything else and make it build
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@@ -81,7 +81,7 @@ protected:
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std::unordered_map<int, TutorialMessage *> messages;
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std::vector<TutorialConstraint *> m_globalConstraints;
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std::vector<TutorialConstraint *> constraints[e_Tutorial_State_Max];
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std::vector< pair<TutorialConstraint *, unsigned char> > constraintsToRemove[e_Tutorial_State_Max];
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std::vector< std::pair<TutorialConstraint *, unsigned char> > constraintsToRemove[e_Tutorial_State_Max];
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std::vector<TutorialTask *> tasks; // We store a copy of the tasks for the main gameplay tutorial so that we could display an overview menu
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std::vector<TutorialTask *> activeTasks[e_Tutorial_State_Max];
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std::vector<TutorialHint *> hints[e_Tutorial_State_Max];
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