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fix: unglob everything else and make it build
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@@ -2190,7 +2190,7 @@ void CScene_MultiGameJoinLoad::UploadFile(CScene_MultiGameJoinLoad *pClass, char
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{
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File targetFileDir(L"GAME:\\FakeTMSPP");
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if(!targetFileDir.exists()) targetFileDir.mkdir();
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string path = string( std::wstringtofilename( targetFileDir.getPath() ) ).append("\\").append(filename);
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std::string path = string( wstringtofilename( targetFileDir.getPath() ) ).append("\\").append(filename);
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HANDLE hSaveFile = CreateFile( path.c_str(), GENERIC_WRITE, 0, NULL, OPEN_ALWAYS, FILE_FLAG_RANDOM_ACCESS, NULL);
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DWORD numberOfBytesWritten = 0;
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