refactor: expand AUTO_VAR macro

This commit is contained in:
Tropical
2026-03-29 23:59:05 -05:00
parent a330ecdcbb
commit e45151ae64
201 changed files with 1051 additions and 1055 deletions

View File

@@ -30,7 +30,7 @@ void EntityTracker::addEntity(std::shared_ptr<Entity> e) {
addEntity(e, 32 * 16, 2);
std::shared_ptr<ServerPlayer> player =
std::dynamic_pointer_cast<ServerPlayer>(e);
for (AUTO_VAR(it, entities.begin()); it != entities.end(); it++) {
for (auto it = entities.begin(); it != entities.end(); it++) {
if ((*it)->e != player) {
(*it)->updatePlayer(this, player);
}
@@ -115,7 +115,7 @@ void EntityTracker::addEntity(std::shared_ptr<Entity> e, int range,
// to allow us to now choose to remove the player as a "seenBy" only when the
// player has actually been removed from the level's own player array
void EntityTracker::removeEntity(std::shared_ptr<Entity> e) {
AUTO_VAR(it, entityMap.find(e->entityId));
auto it = entityMap.find(e->entityId);
if (it != entityMap.end()) {
std::shared_ptr<TrackedEntity> te = it->second;
entityMap.erase(it);
@@ -128,7 +128,7 @@ void EntityTracker::removePlayer(std::shared_ptr<Entity> e) {
if (e->GetType() == eTYPE_SERVERPLAYER) {
std::shared_ptr<ServerPlayer> player =
std::dynamic_pointer_cast<ServerPlayer>(e);
for (AUTO_VAR(it, entities.begin()); it != entities.end(); it++) {
for (auto it = entities.begin(); it != entities.end(); it++) {
(*it)->removePlayer(player);
}
@@ -140,7 +140,7 @@ void EntityTracker::removePlayer(std::shared_ptr<Entity> e) {
void EntityTracker::tick() {
std::vector<std::shared_ptr<ServerPlayer> > movedPlayers;
for (AUTO_VAR(it, entities.begin()); it != entities.end(); it++) {
for (auto it = entities.begin(); it != entities.end(); it++) {
std::shared_ptr<TrackedEntity> te = *it;
te->tick(this, &level->players);
if (te->moved && te->e->GetType() == eTYPE_SERVERPLAYER) {
@@ -182,7 +182,7 @@ void EntityTracker::tick() {
for (unsigned int i = 0; i < movedPlayers.size(); i++) {
std::shared_ptr<ServerPlayer> player = movedPlayers[i];
if (player->connection == NULL) continue;
for (AUTO_VAR(it, entities.begin()); it != entities.end(); it++) {
for (auto it = entities.begin(); it != entities.end(); it++) {
std::shared_ptr<TrackedEntity> te = *it;
if (te->e != player) {
te->updatePlayer(this, player);
@@ -191,7 +191,7 @@ void EntityTracker::tick() {
}
// 4J Stu - We want to do this for dead players as they don't tick normally
for (AUTO_VAR(it, level->players.begin()); it != level->players.end();
for (auto it = level->players.begin(); it != level->players.end();
++it) {
std::shared_ptr<ServerPlayer> player =
std::dynamic_pointer_cast<ServerPlayer>(*it);
@@ -203,7 +203,7 @@ void EntityTracker::tick() {
void EntityTracker::broadcast(std::shared_ptr<Entity> e,
std::shared_ptr<Packet> packet) {
AUTO_VAR(it, entityMap.find(e->entityId));
auto it = entityMap.find(e->entityId);
if (it != entityMap.end()) {
std::shared_ptr<TrackedEntity> te = it->second;
te->broadcast(packet);
@@ -212,7 +212,7 @@ void EntityTracker::broadcast(std::shared_ptr<Entity> e,
void EntityTracker::broadcastAndSend(std::shared_ptr<Entity> e,
std::shared_ptr<Packet> packet) {
AUTO_VAR(it, entityMap.find(e->entityId));
auto it = entityMap.find(e->entityId);
if (it != entityMap.end()) {
std::shared_ptr<TrackedEntity> te = it->second;
te->broadcastAndSend(packet);
@@ -220,7 +220,7 @@ void EntityTracker::broadcastAndSend(std::shared_ptr<Entity> e,
}
void EntityTracker::clear(std::shared_ptr<ServerPlayer> serverPlayer) {
for (AUTO_VAR(it, entities.begin()); it != entities.end(); it++) {
for (auto it = entities.begin(); it != entities.end(); it++) {
std::shared_ptr<TrackedEntity> te = *it;
te->clear(serverPlayer);
}
@@ -228,7 +228,7 @@ void EntityTracker::clear(std::shared_ptr<ServerPlayer> serverPlayer) {
void EntityTracker::playerLoadedChunk(std::shared_ptr<ServerPlayer> player,
LevelChunk* chunk) {
for (AUTO_VAR(it, entities.begin()); it != entities.end(); ++it) {
for (auto it = entities.begin(); it != entities.end(); ++it) {
std::shared_ptr<TrackedEntity> te = *it;
if (te->e != player && te->e->xChunk == chunk->x &&
te->e->zChunk == chunk->z) {
@@ -244,7 +244,7 @@ void EntityTracker::updateMaxRange() {
std::shared_ptr<TrackedEntity> EntityTracker::getTracker(
std::shared_ptr<Entity> e) {
AUTO_VAR(it, entityMap.find(e->entityId));
auto it = entityMap.find(e->entityId);
if (it != entityMap.end()) {
return it->second;
}