refactor: expand AUTO_VAR macro

This commit is contained in:
Tropical
2026-03-29 23:59:05 -05:00
parent a330ecdcbb
commit e45151ae64
201 changed files with 1051 additions and 1055 deletions

View File

@@ -80,7 +80,7 @@ void TrackedEntity::tick(EntityTracker* tracker,
!e->removed) {
std::shared_ptr<MapItemSavedData> data =
Item::map->getSavedData(item, e->level);
for (AUTO_VAR(it, players->begin()); it != players->end(); ++it) {
for (auto it = players->begin(); it != players->end(); ++it) {
std::shared_ptr<ServerPlayer> player =
std::dynamic_pointer_cast<ServerPlayer>(*it);
data->tickCarriedBy(player, item);
@@ -378,7 +378,7 @@ void TrackedEntity::broadcast(std::shared_ptr<Packet> packet) {
// can be sent to any player, but we try to restrict the network impact
// this has by not resending to the one machine
for (AUTO_VAR(it, seenBy.begin()); it != seenBy.end(); it++) {
for (auto it = seenBy.begin(); it != seenBy.end(); it++) {
std::shared_ptr<ServerPlayer> player = *it;
bool dontSend = false;
if (sentTo.size()) {
@@ -422,7 +422,7 @@ void TrackedEntity::broadcast(std::shared_ptr<Packet> packet) {
// This packet hasn't got canSendToAnyClient set, so just send to
// everyone here, and it
for (AUTO_VAR(it, seenBy.begin()); it != seenBy.end(); it++) {
for (auto it = seenBy.begin(); it != seenBy.end(); it++) {
(*it)->connection->send(packet);
}
}
@@ -441,13 +441,13 @@ void TrackedEntity::broadcastAndSend(std::shared_ptr<Packet> packet) {
}
void TrackedEntity::broadcastRemoved() {
for (AUTO_VAR(it, seenBy.begin()); it != seenBy.end(); it++) {
for (auto it = seenBy.begin(); it != seenBy.end(); it++) {
(*it)->entitiesToRemove.push_back(e->entityId);
}
}
void TrackedEntity::removePlayer(std::shared_ptr<ServerPlayer> sp) {
AUTO_VAR(it, seenBy.find(sp));
auto it = seenBy.find(sp);
if (it != seenBy.end()) {
sp->entitiesToRemove.push_back(e->entityId);
seenBy.erase(it);
@@ -635,7 +635,7 @@ void TrackedEntity::updatePlayer(EntityTracker* tracker,
std::dynamic_pointer_cast<LivingEntity>(e);
std::vector<MobEffectInstance*>* activeEffects =
mob->getActiveEffects();
for (AUTO_VAR(it, activeEffects->begin());
for (auto it = activeEffects->begin();
it != activeEffects->end(); ++it) {
MobEffectInstance* effect = *it;
@@ -645,7 +645,7 @@ void TrackedEntity::updatePlayer(EntityTracker* tracker,
delete activeEffects;
}
} else if (visibility == eVisibility_NotVisible) {
AUTO_VAR(it, seenBy.find(sp));
auto it = seenBy.find(sp);
if (it != seenBy.end()) {
seenBy.erase(it);
sp->entitiesToRemove.push_back(e->entityId);
@@ -838,7 +838,7 @@ std::shared_ptr<Packet> TrackedEntity::getAddEntityPacket() {
}
void TrackedEntity::clear(std::shared_ptr<ServerPlayer> sp) {
AUTO_VAR(it, seenBy.find(sp));
auto it = seenBy.find(sp);
if (it != seenBy.end()) {
seenBy.erase(it);
sp->entitiesToRemove.push_back(e->entityId);