refactor: expand AUTO_VAR macro

This commit is contained in:
Tropical
2026-03-29 23:59:05 -05:00
parent a330ecdcbb
commit e45151ae64
201 changed files with 1051 additions and 1055 deletions

View File

@@ -30,8 +30,8 @@ bool NotGateTile::isToggledTooFrequently(Level* level, int x, int y, int z,
recentToggles[level]->push_back(Toggle(x, y, z, level->getGameTime()));
int count = 0;
AUTO_VAR(itEnd, recentToggles[level]->end());
for (AUTO_VAR(it, recentToggles[level]->begin()); it != itEnd; it++) {
auto itEnd = recentToggles[level]->end();
for (auto it = recentToggles[level]->begin(); it != itEnd; it++) {
if (it->x == x && it->y == y && it->z == z) {
count++;
if (count >= MAX_RECENT_TOGGLES) {
@@ -207,7 +207,7 @@ void NotGateTile::levelTimeChanged(Level* level, int64_t delta,
std::deque<Toggle>* toggles = recentToggles[level];
if (toggles != NULL) {
for (AUTO_VAR(it, toggles->begin()); it != toggles->end(); ++it) {
for (auto it = toggles->begin(); it != toggles->end(); ++it) {
(*it).when += delta;
}
}