refactor: expand AUTO_VAR macro

This commit is contained in:
Tropical
2026-03-29 23:59:05 -05:00
parent a330ecdcbb
commit e45151ae64
201 changed files with 1051 additions and 1055 deletions

View File

@@ -135,11 +135,11 @@ void AnvilMenu::createResult() {
std::unordered_map<int, int>* additionalEnchantments =
EnchantmentHelper::getEnchantments(addition);
for (AUTO_VAR(it, additionalEnchantments->begin());
for (auto it = additionalEnchantments->begin();
it != additionalEnchantments->end(); ++it) {
int id = it->first;
Enchantment* enchantment = Enchantment::enchantments[id];
AUTO_VAR(localIt, enchantments->find(id));
auto localIt = enchantments->find(id);
int current =
localIt != enchantments->end() ? localIt->second : 0;
int level = it->second;
@@ -152,7 +152,7 @@ void AnvilMenu::createResult() {
input->id == EnchantedBookItem::enchantedBook_Id)
compatible = true;
for (AUTO_VAR(it2, enchantments->begin());
for (auto it2 = enchantments->begin();
it2 != enchantments->end(); ++it2) {
int other = it2->first;
if (other != id &&
@@ -242,7 +242,7 @@ void AnvilMenu::createResult() {
}
int count = 0;
for (AUTO_VAR(it, enchantments->begin()); it != enchantments->end();
for (auto it = enchantments->begin(); it != enchantments->end();
++it) {
int id = it->first;
Enchantment* enchantment = Enchantment::enchantments[id];