refactor: move 4J implementations into platform/sdl2

This commit is contained in:
MatthewBeshay
2026-04-02 16:03:08 +11:00
parent 35b63da24d
commit e5a859f8a7
264 changed files with 336 additions and 415 deletions

View File

@@ -8,7 +8,7 @@
#include <cmath>
#include <format>
#include "4J_Input.h"
#include "platform/sdl2/Input.h"
#include "EntityTracker.h"
#include "Minecraft.Client/Common/src/Console_Debug_enum.h"
#include "Minecraft.Client/Common/src/GameRules/LevelRules/Rules/GameRulesInstance.h"