chore: format Minecraft.Client

This commit is contained in:
Tropical
2026-03-13 17:10:10 -05:00
parent 33d0737d1d
commit e8424f2000
531 changed files with 67709 additions and 62690 deletions

View File

@@ -3,53 +3,41 @@
#include "../../Minecraft.World/Util/StringHelpers.h"
// 4J - TODO - serialise/deserialise from file
Settings::Settings(File *file)
{
Settings::Settings(File* file) {}
void Settings::generateNewProperties() {}
void Settings::saveProperties() {}
std::wstring Settings::getString(const std::wstring& key,
const std::wstring& defaultValue) {
if (properties.find(key) == properties.end()) {
properties[key] = defaultValue;
saveProperties();
}
return properties[key];
}
void Settings::generateNewProperties()
{
int Settings::getInt(const std::wstring& key, int defaultValue) {
if (properties.find(key) == properties.end()) {
properties[key] = _toString<int>(defaultValue);
saveProperties();
}
return _fromString<int>(properties[key]);
}
void Settings::saveProperties()
{
bool Settings::getBoolean(const std::wstring& key, bool defaultValue) {
if (properties.find(key) == properties.end()) {
properties[key] = _toString<bool>(defaultValue);
saveProperties();
}
MemSect(35);
bool retval = _fromString<bool>(properties[key]);
MemSect(0);
return retval;
}
std::wstring Settings::getString(const std::wstring& key, const std::wstring& defaultValue)
{
if(properties.find(key) == properties.end())
{
properties[key] = defaultValue;
saveProperties();
}
return properties[key];
}
int Settings::getInt(const std::wstring& key, int defaultValue)
{
if(properties.find(key) == properties.end())
{
properties[key] = _toString<int>(defaultValue);
saveProperties();
}
return _fromString<int>(properties[key]);
}
bool Settings::getBoolean(const std::wstring& key, bool defaultValue)
{
if(properties.find(key) == properties.end())
{
properties[key] = _toString<bool>(defaultValue);
saveProperties();
}
MemSect(35);
bool retval = _fromString<bool>(properties[key]);
MemSect(0);
return retval;
}
void Settings::setBooleanAndSave(const std::wstring& key, bool value)
{
properties[key] = _toString<bool>(value);
saveProperties();
void Settings::setBooleanAndSave(const std::wstring& key, bool value) {
properties[key] = _toString<bool>(value);
saveProperties();
}