chore: format Minecraft.Client

This commit is contained in:
Tropical
2026-03-13 17:10:10 -05:00
parent 33d0737d1d
commit e8424f2000
531 changed files with 67709 additions and 62690 deletions

View File

@@ -4,20 +4,14 @@
#include "ModelPart.h"
#include "../../../Minecraft.World/Entities/Mobs/LavaSlime.h"
LavaSlimeModel::LavaSlimeModel()
{
for (int i = 0; i < BODYCUBESLENGTH; i++)
{
LavaSlimeModel::LavaSlimeModel() {
for (int i = 0; i < BODYCUBESLENGTH; i++) {
int u = 0;
int v = i;
if (i == 2)
{
if (i == 2) {
u = 24;
v = 10;
}
else if (i == 3)
{
} else if (i == 3) {
u = 24;
v = 19;
}
@@ -28,44 +22,39 @@ LavaSlimeModel::LavaSlimeModel()
insideCube = new ModelPart(this, 0, 16);
insideCube->addBox(-2, 16 + 2, -2, 4, 4, 4);
// 4J added - compile now to avoid random performance hit first time cubes are rendered
insideCube->compile(1.0f/16.0f);
for( int i = 0; i < BODYCUBESLENGTH; i++ )
{
bodyCubes[i]->compile(1.0f/16.0f);
}
// 4J added - compile now to avoid random performance hit first time cubes
// are rendered
insideCube->compile(1.0f / 16.0f);
for (int i = 0; i < BODYCUBESLENGTH; i++) {
bodyCubes[i]->compile(1.0f / 16.0f);
}
}
int LavaSlimeModel::getModelVersion()
{
return 5;
}
int LavaSlimeModel::getModelVersion() { return 5; }
void LavaSlimeModel::prepareMobModel(std::shared_ptr<Mob> mob, float time, float r, float a)
{
std::shared_ptr<LavaSlime> lavaSlime = std::dynamic_pointer_cast<LavaSlime>(mob);
void LavaSlimeModel::prepareMobModel(std::shared_ptr<Mob> mob, float time,
float r, float a) {
std::shared_ptr<LavaSlime> lavaSlime =
std::dynamic_pointer_cast<LavaSlime>(mob);
float slimeSquish = (lavaSlime->oSquish + (lavaSlime->squish - lavaSlime->oSquish) * a);
if (slimeSquish < 0)
{
float slimeSquish =
(lavaSlime->oSquish + (lavaSlime->squish - lavaSlime->oSquish) * a);
if (slimeSquish < 0) {
slimeSquish = 0.0f;
}
for (int i = 0; i < BODYCUBESLENGTH; i++)
{
for (int i = 0; i < BODYCUBESLENGTH; i++) {
bodyCubes[i]->y = -(4 - i) * slimeSquish * 1.7f;
}
}
void LavaSlimeModel::render(std::shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled)
{
setupAnim(time, r, bob, yRot, xRot, scale);
insideCube->render(scale, usecompiled);
for (int i = 0; i < BODYCUBESLENGTH; i++)
{
bodyCubes[i]->render(scale, usecompiled);
}
void LavaSlimeModel::render(std::shared_ptr<Entity> entity, float time, float r,
float bob, float yRot, float xRot, float scale,
bool usecompiled) {
setupAnim(time, r, bob, yRot, xRot, scale);
insideCube->render(scale, usecompiled);
for (int i = 0; i < BODYCUBESLENGTH; i++) {
bodyCubes[i]->render(scale, usecompiled);
}
}