chore: format Minecraft.Client

This commit is contained in:
Tropical
2026-03-13 17:10:10 -05:00
parent 33d0737d1d
commit e8424f2000
531 changed files with 67709 additions and 62690 deletions

View File

@@ -3,54 +3,48 @@
#include "OffsettedRenderList.h"
// 4J added
OffsettedRenderList::OffsettedRenderList()
{
x = y = z = 0;
xOff = yOff = zOff = 0;
lists = MemoryTracker::createIntBuffer(1024 * 64);
inited = false;
rendered = false;
OffsettedRenderList::OffsettedRenderList() {
x = y = z = 0;
xOff = yOff = zOff = 0;
lists = MemoryTracker::createIntBuffer(1024 * 64);
inited = false;
rendered = false;
}
void OffsettedRenderList::init(int x, int y, int z, double xOff, double yOff, double zOff)
{
void OffsettedRenderList::init(int x, int y, int z, double xOff, double yOff,
double zOff) {
inited = true;
lists->clear();
this->x = x;
this->y = y;
this->z = z;
this->xOff = (float) xOff;
this->yOff = (float) yOff;
this->zOff = (float) zOff;
this->xOff = (float)xOff;
this->yOff = (float)yOff;
this->zOff = (float)zOff;
}
bool OffsettedRenderList::isAt(int x, int y, int z)
{
bool OffsettedRenderList::isAt(int x, int y, int z) {
if (!inited) return false;
return x == this->x && y == this->y && z == this->z;
}
void OffsettedRenderList::add(int list)
{
// 4J - added - chunkList::getList returns -1 when chunks aren't visible, we really don't want to end up sending that to glCallLists
if( list >= 0 )
{
lists->put(list);
}
void OffsettedRenderList::add(int list) {
// 4J - added - chunkList::getList returns -1 when chunks aren't visible, we
// really don't want to end up sending that to glCallLists
if (list >= 0) {
lists->put(list);
}
if (lists->remaining() == 0) render();
}
void OffsettedRenderList::render()
{
void OffsettedRenderList::render() {
if (!inited) return;
if (!rendered)
{
if (!rendered) {
lists->flip();
rendered = true;
}
if (lists->remaining() > 0)
{
if (lists->remaining() > 0) {
glPushMatrix();
glTranslatef(x - xOff, y - yOff, z - zOff);
glCallLists(lists);
@@ -58,8 +52,7 @@ void OffsettedRenderList::render()
}
}
void OffsettedRenderList::clear()
{
void OffsettedRenderList::clear() {
inited = false;
rendered = false;
}