chore: format Minecraft.Client

This commit is contained in:
Tropical
2026-03-13 17:10:10 -05:00
parent 33d0737d1d
commit e8424f2000
531 changed files with 67709 additions and 62690 deletions

View File

@@ -2,8 +2,8 @@
#include "HeartParticle.h"
// 4J - added
void HeartParticle::init(Level *level, double x, double y, double z, double xa, double ya, double za, float scale)
{
void HeartParticle::init(Level* level, double x, double y, double z, double xa,
double ya, double za, float scale) {
xd *= 0.01f;
yd *= 0.01f;
zd *= 0.01f;
@@ -16,22 +16,23 @@ void HeartParticle::init(Level *level, double x, double y, double z, double xa,
lifetime = 16;
noPhysics = false;
setMiscTex(16 * 5);
}
HeartParticle::HeartParticle(Level *level, double x, double y, double z, double xa, double ya, double za) : Particle(level, x, y, z, 0, 0, 0)
{
init(level, x, y, z, xa, ya, za, 2);
HeartParticle::HeartParticle(Level* level, double x, double y, double z,
double xa, double ya, double za)
: Particle(level, x, y, z, 0, 0, 0) {
init(level, x, y, z, xa, ya, za, 2);
}
HeartParticle::HeartParticle(Level *level, double x, double y, double z, double xa, double ya, double za, float scale) : Particle(level, x, y, z, 0, 0, 0)
{
init(level,x,y,z,xa,ya,za,scale);
HeartParticle::HeartParticle(Level* level, double x, double y, double z,
double xa, double ya, double za, float scale)
: Particle(level, x, y, z, 0, 0, 0) {
init(level, x, y, z, xa, ya, za, scale);
}
void HeartParticle::render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2)
{
void HeartParticle::render(Tesselator* t, float a, float xa, float ya, float za,
float xa2, float za2) {
float l = ((age + a) / lifetime) * 32;
if (l < 0) l = 0;
if (l > 1) l = 1;
@@ -40,8 +41,7 @@ void HeartParticle::render(Tesselator *t, float a, float xa, float ya, float za,
Particle::render(t, a, xa, ya, za, xa2, za2);
}
void HeartParticle::tick()
{
void HeartParticle::tick() {
xo = x;
yo = y;
zo = z;
@@ -49,8 +49,7 @@ void HeartParticle::tick()
if (age++ >= lifetime) remove();
move(xd, yd, zd);
if (y == yo)
{
if (y == yo) {
xd *= 1.1;
zd *= 1.1;
}
@@ -58,8 +57,7 @@ void HeartParticle::tick()
yd *= 0.86f;
zd *= 0.86f;
if (onGround)
{
if (onGround) {
xd *= 0.7f;
zd *= 0.7f;
}