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refactor: remove calls to Vec3::newTemp and Vec3::newPermanent
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@@ -12,7 +12,7 @@
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ApplySchematicRuleDefinition::ApplySchematicRuleDefinition(
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LevelGenerationOptions* levelGenOptions) {
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m_levelGenOptions = levelGenOptions;
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m_location = Vec3::newPermanent(0, 0, 0);
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m_location = new Vec3(0, 0, 0);
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m_locationBox = NULL;
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m_totalBlocksChanged = 0;
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m_totalBlocksChangedLighting = 0;
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