refactor: remove calls to Vec3::newTemp and Vec3::newPermanent

This commit is contained in:
orng
2026-03-26 13:29:05 -05:00
parent bee10e55a8
commit e887c8cf45
63 changed files with 407 additions and 374 deletions

View File

@@ -85,8 +85,9 @@ void ChangeStateConstraint::tick(int iPad) {
break;
}
}
Vec3 ipad_player = minecraft->localplayers[iPad]->getPos(1);
if (!m_bHasChanged && inASourceState &&
movementArea->contains(minecraft->localplayers[iPad]->getPos(1)) ==
movementArea->contains(&ipad_player) ==
contains) {
m_bHasChanged = true;
m_changedFromState = m_tutorial->getCurrentState();
@@ -126,7 +127,7 @@ void ChangeStateConstraint::tick(int iPad) {
}
} else if (m_bHasChanged &&
movementArea->contains(
minecraft->localplayers[iPad]->getPos(1)) != contains) {
&ipad_player) != contains) {
m_bHasChanged = false;
m_tutorial->changeTutorialState(m_changedFromState);