refactor: remove calls to Vec3::newTemp and Vec3::newPermanent

This commit is contained in:
orng
2026-03-26 13:29:05 -05:00
parent bee10e55a8
commit e887c8cf45
63 changed files with 407 additions and 374 deletions

View File

@@ -19,13 +19,13 @@ UIScene_DebugSetCamera::UIScene_DebugSetCamera(int iPad, void* initData,
Minecraft* pMinecraft = Minecraft::GetInstance();
if (pMinecraft != NULL) {
Vec3* vec = pMinecraft->localplayers[playerNo]->getPos(1.0);
Vec3 vec = pMinecraft->localplayers[playerNo]->getPos(1.0);
currentPosition->m_camX = vec->x;
currentPosition->m_camX = vec.x;
currentPosition->m_camY =
vec->y -
vec.y -
1.62; // pMinecraft->localplayers[playerNo]->getHeadHeight();
currentPosition->m_camZ = vec->z;
currentPosition->m_camZ = vec.z;
currentPosition->m_yRot = pMinecraft->localplayers[playerNo]->yRot;
currentPosition->m_elev = pMinecraft->localplayers[playerNo]->xRot;