TU19: merge Minecraft.World/Util

This commit is contained in:
Tropical
2026-03-21 17:37:16 -05:00
parent a1e4726296
commit eb23fc1a83
41 changed files with 1574 additions and 268 deletions

View File

@@ -13,6 +13,17 @@ BoundingBox::BoundingBox() {
z1 = 0;
}
BoundingBox::BoundingBox(intArray sourceData) {
if (sourceData.length == 6) {
x0 = sourceData[0];
y0 = sourceData[1];
z0 = sourceData[2];
x1 = sourceData[3];
y1 = sourceData[4];
z1 = sourceData[5];
}
}
BoundingBox* BoundingBox::getUnknownBox() {
return new BoundingBox(INT_MAX, INT_MAX, INT_MAX, INT_MIN, INT_MIN,
INT_MIN);
@@ -55,12 +66,12 @@ BoundingBox* BoundingBox::orientBox(int footX, int footY, int footZ, int offX,
}
BoundingBox::BoundingBox(BoundingBox* other) {
this->x0 = other->x0;
this->y0 = other->y0;
this->z0 = other->z0;
this->x1 = other->x1;
this->y1 = other->y1;
this->z1 = other->z1;
x0 = other->x0;
y0 = other->y0;
z0 = other->z0;
x1 = other->x1;
y1 = other->y1;
z1 = other->z1;
}
BoundingBox::BoundingBox(int x0, int y0, int z0, int x1, int y1, int z1) {
@@ -80,8 +91,8 @@ BoundingBox::BoundingBox(int x0, int z0, int x1, int z1) {
// the bounding box for this constructor is limited to world size,
// excluding bedrock level
this->y0 = 1;
this->y1 = 512;
y0 = 1;
y1 = 512;
}
bool BoundingBox::intersects(BoundingBox* other) {
@@ -100,12 +111,12 @@ bool BoundingBox::intersects(int x0, int z0, int x1, int z1) {
}
void BoundingBox::expand(BoundingBox* other) {
this->x0 = Math::_min(this->x0, other->x0);
this->y0 = Math::_min(this->y0, other->y0);
this->z0 = Math::_min(this->z0, other->z0);
this->x1 = Math::_max(this->x1, other->x1);
this->y1 = Math::_max(this->y1, other->y1);
this->z1 = Math::_max(this->z1, other->z1);
x0 = Math::_min(x0, other->x0);
y0 = Math::_min(y0, other->y0);
z0 = Math::_min(z0, other->z0);
x1 = Math::_max(x1, other->x1);
y1 = Math::_max(y1, other->y1);
z1 = Math::_max(z1, other->z1);
}
BoundingBox* BoundingBox::getIntersection(BoundingBox* other) {
@@ -113,12 +124,12 @@ BoundingBox* BoundingBox::getIntersection(BoundingBox* other) {
return NULL;
}
BoundingBox* result = new BoundingBox();
result->x0 = Math::_max(this->x0, other->x0);
result->y0 = Math::_max(this->y0, other->y0);
result->z0 = Math::_max(this->z0, other->z0);
result->x1 = Math::_min(this->x1, other->x1);
result->y1 = Math::_min(this->y1, other->y1);
result->z1 = Math::_min(this->z1, other->z1);
result->x0 = Math::_max(x0, other->x0);
result->y0 = Math::_max(y0, other->y0);
result->z0 = Math::_max(z0, other->z0);
result->x1 = Math::_min(x1, other->x1);
result->y1 = Math::_min(y1, other->y1);
result->z1 = Math::_min(z1, other->z1);
return result;
}
@@ -152,4 +163,17 @@ std::wstring BoundingBox::toString() {
return L"(" + _toString<int>(x0) + L", " + _toString<int>(y0) + L", " +
_toString<int>(z0) + L"; " + _toString<int>(x1) + L", " +
_toString<int>(y1) + L", " + _toString<int>(z1) + L")";
}
IntArrayTag* BoundingBox::createTag(const std::wstring& name) {
// 4J-JEV: If somebody knows a better way to do this, please tell me.
int* data = new int[6]();
data[0] = x0;
data[1] = y0;
data[2] = z0;
data[3] = x1;
data[4] = y1;
data[5] = z1;
return new IntArrayTag(name, intArray(data, 6));
}