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WCHAR -> wchar_t
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@@ -214,7 +214,7 @@ std::wstring AbstractTexturePack::getXuiRootPath() {
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// Load new skin
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constexpr int LOCATOR_SIZE =
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256; // Use this to allocate space to hold a ResourceLocator string
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WCHAR szResourceLocator[LOCATOR_SIZE];
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wchar_t szResourceLocator[LOCATOR_SIZE];
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swprintf(szResourceLocator, LOCATOR_SIZE, L"section://%X,%ls#%ls",
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c_ModuleHandle, L"media", L"media/");
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