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WCHAR -> wchar_t
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@@ -434,7 +434,7 @@ std::wstring DLCTexturePack::getXuiRootPath() {
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constexpr int LOCATOR_SIZE =
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256; // Use this to allocate space to hold a ResourceLocator string
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WCHAR szResourceLocator[LOCATOR_SIZE];
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wchar_t szResourceLocator[LOCATOR_SIZE];
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swprintf(szResourceLocator, LOCATOR_SIZE, L"memory://%08X,%04X#",
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pbData, dwSize);
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path = szResourceLocator;
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