cleanup: flatten dead branches in common app and ui code

This commit is contained in:
MatthewBeshay
2026-03-26 20:18:29 +11:00
parent 1fecbf297a
commit f19563bbd7
154 changed files with 297 additions and 15903 deletions

View File

@@ -13,24 +13,7 @@ UIComponent_Tooltips::UIComponent_Tooltips(int iPad, void* initData,
// Setup all the Iggy references we need for this scene
initialiseMovie();
#if 0
// initialise vita touch controls with ids
for (unsigned int i = 0; i < ETouchInput_Count; ++i) {
m_TouchController[i].init(i);
}
#endif
#if 0 || 0 || 0
if (InputManager.IsCircleCrossSwapped()) {
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_boolean;
value[0].boolval = true;
IggyResult out = IggyPlayerCallMethodRS(getMovie(), &result,
IggyPlayerRootPath(getMovie()),
m_funcSetABSwap, 1, value);
}
#endif
}
std::wstring UIComponent_Tooltips::getMoviePath() {
@@ -59,7 +42,6 @@ F64 UIComponent_Tooltips::getSafeZoneHalfWidth() {
float safeWidth = 0.0f;
#if 1
// 85% safezone for tooltips in either SD mode
if (!RenderManager.IsHiDef()) {
// 85% safezone
@@ -68,7 +50,6 @@ F64 UIComponent_Tooltips::getSafeZoneHalfWidth() {
// 90% safezone
safeWidth = width * (0.1f / 2);
}
#endif
return safeWidth;
}
@@ -331,105 +312,12 @@ void UIComponent_Tooltips::_Relayout() {
IggyPlayerRootPath(getMovie()),
m_funcUpdateLayout, 0, NULL);
#if 0
// rebuild touchboxes
ui.TouchBoxRebuild(this);
#endif
}
#if 0
void UIComponent_Tooltips::handleTouchInput(unsigned int iPad, S32 x, S32 y,
int iId, bool bPressed,
bool bRepeat, bool bReleased) {
// app.DebugPrintf("ToolTip Touch ID = %i\n", iId);
bool handled = false;
// 4J - TomK no tooltips no touch!
if ((!ui.GetMenuDisplayed(ProfileManager.GetPrimaryPad())) &&
(app.GetGameSettings(ProfileManager.GetPrimaryPad(),
eGameSetting_Tooltips) == 0))
return;
// perform action on release
if (bReleased) {
switch (iId) {
case ETouchInput_Touch_A:
app.DebugPrintf("ToolTip Map Touch to _PSV_JOY_BUTTON_X\n",
iId);
if (InputManager.IsCircleCrossSwapped())
InputManager.MapTouchInput(iPad, _PSV_JOY_BUTTON_O);
else
InputManager.MapTouchInput(iPad, _PSV_JOY_BUTTON_X);
break;
case ETouchInput_Touch_B:
app.DebugPrintf("ToolTip Map Touch to _PSV_JOY_BUTTON_O\n",
iId);
if (InputManager.IsCircleCrossSwapped())
InputManager.MapTouchInput(iPad, _PSV_JOY_BUTTON_X);
else
InputManager.MapTouchInput(iPad, _PSV_JOY_BUTTON_O);
break;
case ETouchInput_Touch_X:
app.DebugPrintf("ToolTip Map Touch to _PSV_JOY_BUTTON_SQUARE\n",
iId);
InputManager.MapTouchInput(iPad, _PSV_JOY_BUTTON_SQUARE);
break;
case ETouchInput_Touch_Y:
app.DebugPrintf(
"ToolTip Map Touch to _PSV_JOY_BUTTON_TRIANGLE\n", iId);
InputManager.MapTouchInput(iPad, _PSV_JOY_BUTTON_TRIANGLE);
break;
case ETouchInput_Touch_LT:
/* not in use on vita */
app.DebugPrintf("ToolTip no action\n", iId);
break;
case ETouchInput_Touch_RightTrigger:
app.DebugPrintf("ToolTip no action\n", iId);
/* no action */
break;
case ETouchInput_Touch_LeftBumper:
app.DebugPrintf("ToolTip Map Touch to _PSV_JOY_BUTTON_L1\n",
iId);
InputManager.MapTouchInput(iPad, _PSV_JOY_BUTTON_L1);
break;
case ETouchInput_Touch_RightBumper:
app.DebugPrintf("ToolTip Map Touch to _PSV_JOY_BUTTON_R1\n",
iId);
InputManager.MapTouchInput(iPad, _PSV_JOY_BUTTON_R1);
break;
case ETouchInput_Touch_LeftStick:
app.DebugPrintf("ToolTip no action\n", iId);
/* no action */
break;
case ETouchInput_Touch_RightStick:
app.DebugPrintf(
"ToolTip Map Touch to _PSV_JOY_BUTTON_DPAD_DOWN\n", iId);
InputManager.MapTouchInput(iPad, _PSV_JOY_BUTTON_DPAD_DOWN);
break;
case ETouchInput_Touch_Select:
app.DebugPrintf("ToolTip Map Touch to _PSV_JOY_BUTTON_SELECT\n",
iId);
InputManager.MapTouchInput(iPad, _PSV_JOY_BUTTON_SELECT);
break;
}
}
}
#endif
void UIComponent_Tooltips::handleReload() {
app.DebugPrintf("UIComponent_Tooltips::handleReload\n");
#if 0 || 0 || 0
if (InputManager.IsCircleCrossSwapped()) {
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_boolean;
value[0].boolval = true;
IggyResult out = IggyPlayerCallMethodRS(getMovie(), &result,
IggyPlayerRootPath(getMovie()),
m_funcSetABSwap, 1, value);
}
#endif
for (unsigned int i = 0; i < eToolTipNumButtons; ++i) {
_SetTooltip(i, m_tooltipValues[i].iString, m_tooltipValues[i].show,